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  1. #1

    Exclamation GOW runs slow eventhough i have a highend pc!!!

    Hi mates...
    For the past month and a half ive been trying to play this game on a decent way... but so far i havent achieved that goal... reason is because the game slows down to much; skips frames eventhough FRAPS says my frames are 60+ all the time... first i had a Athlon 4800+ X2 @ 2.8ghz with one HD2900xt and 4gb DRR2... which i think it was good enough to run this game on a fare settings... now i have upgraded to a AMD Phenom Quad Core an ASUS M6A32-MVP Deluxe and got a second HD2900XT 1GB GDRR4 and the game still does the same thing the frames are always on 60+ but still skips frames like crazy... i personally think that this might be a glich or a bug kuz it cant be my hardware... UT3 never ran this good with all setting up to their limit @(1680/1050) even stupid CRYSIS runs good on DX10 with most of the settings on VERY HIGH, for my concern GOW is an old game already it was designed for an inferior system (X360) and i dont understand why is doing this does any of you guys knows the solution for this issue??? i have made the latest update they released... and nothing

    any suggestiong that lead me to fix this promblem will be highly apreciate it
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  2. #2

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    i have an intel core 2 duo E6750 and a HD2900XT and was int he same boat as you skipped like crazy my gf gave me this game for a present and cant take it back because of gamestation policy on games so she feels dissapointed as well but i solved the problem by using the new ATI drivers 7.0 somthings it only skips a little near checkpoints barely noticable.

    Edit: can you log into a multiplayer Live profile? i cant seem to log into a silver or my xbox live gold profile?

  3. #3
    MSgt. Shooter Person
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    ye but whatever u think u can play the 360 version on a 50" tv without slow down or loss. how much would you have to spend on a pc to get that eh . oh and i do have the pc version am gutted that ive had it since day1 and not had a good play with it......yet cough stutters cough

  4. #4
    Redeemer
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    Just as an aside;

    Fraps is actually a good way of increasing the burden on your system & thereby reducing your fps - in any Unreal Engine game just open the console (apostrophe key) and type; STAT FPS to get a better fps counter.
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  5. #5
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    Quote Originally Posted by mixindave View Post
    ye but whatever u think u can play the 360 version on a 50" tv without slow down or loss. how much would you have to spend on a pc to get that eh . oh and i do have the pc version am gutted that ive had it since day1 and not had a good play with it......yet cough stutters cough
    oh, but i've played this game on a 56" samsung DLP(1080p) monitor both 360 and pc versions. sorry but pc takes the cake. 360 is locked at 30fps at 1280x720(720p). i'm able to play 1920x1080(true1080p) at 62fps. i thought the 360 was smooth but man...the pc version runs like butter on a hot roll. i've even gone back to the 360 version but playing it now i really notice that it's 30fps...62fps on my pc has spoiled me. i do get the occasional stutter at checkpoints on pc but nothing to ruin the experience for me. i'll make it clear that i already had my pc and certainly didn't build one just for this game, but i do see your point for those who don't have a pc and are confined to the 360 version. regardless, the pc version is really a treat and runs smoother and looks much sharper than the 360 version...at least for me.

    @ Jmkmx - i really don't understand why you went phenom? you could've purchased a qx6600 and clocked it to 3.6ghz easy...would've been cheaper and faster. i realize you may have taken crossfire into consideration but there's plenty of intel chipset that are crossfire compatible.

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  6. #6
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    If you want to see your fps without using third party applications. Open the developers console (Tilde key under the Escape key) and type "stat fps" without the quotes.
    Last edited by Apathy; 12-23-2007 at 02:20 AM.
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  7. #7

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    Quote Originally Posted by Kundun View Post
    oh, but i've played this game on a 56" samsung DLP(1080p) monitor both 360 and pc versions. sorry but pc takes the cake. 360 is locked at 30fps at 1280x720(720p). i'm able to play 1920x1080(true1080p) at 62fps. i thought the 360 was smooth but man...the pc version runs like butter on a hot roll. i've even gone back to the 360 version but playing it now i really notice that it's 30fps...62fps on my pc has spoiled me. i do get the occasional stutter at checkpoints on pc but nothing to ruin the experience for me. i'll make it clear that i already had my pc and certainly didn't build one just for this game, but i do see your point for those who don't have a pc and are confined to the 360 version. regardless, the pc version is really a treat and runs smoother and looks much sharper than the 360 version...at least for me.

    @ Jmkmx - i really don't understand why you went phenom? you could've purchased a qx6600 and clocked it to 3.6ghz easy...would've been cheaper and faster. i realize you may have taken crossfire into consideration but there's plenty of intel chipset that are crossfire compatible.

    -------
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    Have you ever heard of CROSSFIRE X... the only way of getting 3 or more GPUS working on my rig without having to sell one my kidneys is by using a Phenom and to be honest i love this CPU right now all my games are running xtremely good but GOW and LOST PLANET it seems like my pc hates Ports

    my motherboard takes up to 4 cards on PCE16 and its rather convenient to pay 1000$ for 4 HD3870 than paying 1400+$ for 2 G8800 Ultras...and still get better perfomance AMD and ATI always make gaming afordable for everybody unlike Nvidia and Intel... i feel sorry for those who bought the Intel QEs by the time games are fully compatible with those cpus their prices would be atleast 600 cheaper or even more...

    another thing is last night i was playing CRYSIS (supposely the heaviest game till date) on windowed mode (as we all know windowed mode sucks more power than fullscreen) and right at the corner i was looking at the quad-core meter on my sli-bar and the game was only using one and half core the other 2 were only 2%-8$ which i think is obvious when running a game... it is more than clear that 4 cores are not fully usable yet... UT3 uses them all but in a very little way it splits all its usage between all of them... i still havent seen none of them getting up to 100% yet (not even when i play on a 100+ ping server)... so whats the point of spending 300$ or even up to more than 1000$ on CPU when u know ur not going to use its fully capacity now...

    HAIL AMD-ATI
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  8. #8
    Skaarj
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    set textures to medium, game runs fine then
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  9. #9

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    how i can fix the delay playing on windows xp..I just change from vista to xp again because I have some issues on vista, and I dont know why running on xp the game have some kind a delay while playing, something like 1 sec,,,before on Vista the game never have that problem. Im playing with and ati radeon HD2600PRO 512 megas, and pentium 4 HT 3.6 ghz , 1536 ram

  10. #10

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    Quote Originally Posted by Apathy View Post
    If you want to see your fps without using third party applications. Open the developers console (Tilde key under the Escape key) and type "stat fps" without the quotes.
    8800GT user like me , do you also suffer stuttering problems ?
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  11. #11
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    why do people bother using SLI/Crossfire in games that DO NOT SUPPORT THEM and then complain a framerate problems?

    just like with crysis, this game is not in full use of SLI/Crossfire functions, and therefore will gain only MINIMUM boost from it.

    as for multi core CPU's... most stuff doesn't even support dual core yet, so don't expect quad core to gain support so fast either.

    Ported games in general RARELY take advantage of much a computer can do, alot of'em won't even go so far as to utilize 2 core CPU's fully, let alone 4 core CPU's or multiple GPU's.

    ported games just suck in that regard, irregardless of game engine used.

    or should i expect a huge framerate increase just because i have an Ageia PhysX card and UE3 utilizes the Ageia PhysX physics engine?
    UT3 gains a nice boost, but GoW?
    nope, no chance.
    why?
    simply put, its a port from the console.
    same goes for other UE3 based games ported from console to PC.

    cripes, since we all think everything should take advantage of PC specs 100% of the time, guess my PhysX card should increase framerates in Crysis and Oblivion too right?

    erm.... nope, they weren't programmed to take advantage of that tech....

    some research may benefit people before "assuming" that just because its there, its used.

    Quad core CPU = nearly useless outside of multitasking the web.

    SLI/Crossfire = nearly useless in general since few companies care to develop for them due to heavy variation.
    its like trying to find a modern game that takes advantage of ATI's trueform anymore.

    theres no market in building to one or the other anymore since it'd still require major testing on both platforms.

    so most companies build for the lowest and test for the highest.

    or in the case of ported games like GoW, they just modify, make sure it works, then maybe add something nifty to push further sales (such as higher res textures being the only real addition to the Halo games when they were ported) and then release.
    adding in things that the console couldn't do is a rarity, and in the case of GoW, it got DX10 shaders.
    assuming theres even a bloody differance... i've yet to find any personaly.

  12. #12
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    Quote Originally Posted by Jmkmx View Post
    my motherboard takes up to 4 cards on PCE16 and its rather convenient to pay 1000$ for 4 HD3870 than paying 1400+$ for 2 G8800 Ultras...and still get better perfomance AMD and ATI always make gaming afordable for everybody unlike Nvidia and Intel... i feel sorry for those who bought the Intel QEs by the time games are fully compatible with those cpus their prices would be atleast 600 cheaper or even more...



    HAIL AMD-ATI
    are you kidding me? intel and nvidia not affordable? intel's quads run circles around amd likewise with nvida gpu's...and this is coming from a former amd/ati user. you see...it seems amd was caught sleeping and were content with dominating the market with their fx-5xx series chips. but ever since intel blind-sided them with their core2duo chips, amd's been playing catch-up and still continue to do so. likewise...nvidia has clearly taken over with ease with their 8800 series and continue to reign supreme. affordable? are you on crack? $180 for an e6750 which runs circles around anything amd has to offer when i comes to gaming and nvidia's sub $300 8800gt which is faster than anything ati has to offer is much more than affordable. you can find a qx6600 that'll clock faster and cooler than amd quads for low $200s. i'm hoping amd closes the gap to keep pricing low to where we all benefit, but to say intel and nvidia do not offer affordable prices is absurd. i'm sorry but crossfire and sli is nice and all but typically both companies lag behind with driver compatibility and support and most games do not utilize sli or crossfire. likewise with quad processors. also, i'd rather have one powerful video card rather than stringing together four less powerful cards. too much hassle...too much trouble and most of the time games don't support and drivers support is shaky. besides...ati driver support is horrible. nvidia has always had the better driver support and updates. i always joke with my friends telling them ati would dominate if they had nvidia's driver development team.
    Last edited by Kundun; 12-23-2007 at 11:05 PM.

  13. #13
    Iron Guard
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    Ok if people are having frame rate trouble with these specs, how is my computer gonna fare?

    Amd Athlon 64 3800+ Over clocked to 2.8 ghz
    1gb DDR 2 Ram
    EVGA Geforce 8600GTS ( I dont have this card yet but maybe sometime today or after christmas)

    At the mo my pc will play it bit its almost unplayable becuase the frame rate is too low :P Will the graphics card speed it up?

  14. #14
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    card will speed it up, but you should possible get more ram too, games these days are memory hogs :/

    but whipping up to a newer CPU wouldn't be a bad idea either.
    is that an older 939 socket one?



    as for problems with the game.... i'm running pretty simple on my rig and the game runs splendid aside from Xfire causing a crash and G4WL causing stutter bugs in both SP and MP.

  15. #15
    Iron Guard
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    Actually I think It may be socket am2. I could upgrade but money is and issue. Hinderance if you will :P

  16. #16
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    if its socket AM2 then upgrading shouldn't be that hard
    find an OEM sold AM2 socket 6000+ and go for that then OC it.
    you already have the fan, so screw paying full price.

  17. #17
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    Just looked on ebay. Wow Cheaper than I thought. But more expensive in uk than america :P

  18. #18
    Boomshot
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    Quote Originally Posted by leoxtxt View Post
    8800GT user like me , do you also suffer stuttering problems ?
    No, I don't.
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  19. #19
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    This tweak helped me smooth out the stutters quite a bit. I originally found it on GameSpot but the link to it no longer works. It's basically a reduction of texture lod bias settings so textures don't stream in so fast.
    http://www.yougamers.com/forum/showthread.php?t=66597

  20. #20

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    Quote Originally Posted by GrimCW View Post
    why do people bother using SLI/Crossfire in games that DO NOT SUPPORT THEM and then complain a framerate problems?

    just like with crysis, this game is not in full use of SLI/Crossfire functions, and therefore will gain only MINIMUM boost from it.

    as for multi core CPU's... most stuff doesn't even support dual core yet, so don't expect quad core to gain support so fast either.

    Ported games in general RARELY take advantage of much a computer can do, alot of'em won't even go so far as to utilize 2 core CPU's fully, let alone 4 core CPU's or multiple GPU's.

    ported games just suck in that regard, irregardless of game engine used.

    or should i expect a huge framerate increase just because i have an Ageia PhysX card and UE3 utilizes the Ageia PhysX physics engine?
    UT3 gains a nice boost, but GoW?
    nope, no chance.
    why?
    simply put, its a port from the console.
    same goes for other UE3 based games ported from console to PC.

    cripes, since we all think everything should take advantage of PC specs 100% of the time, guess my PhysX card should increase framerates in Crysis and Oblivion too right?

    erm.... nope, they weren't programmed to take advantage of that tech....

    some research may benefit people before "assuming" that just because its there, its used.

    Quad core CPU = nearly useless outside of multitasking the web.

    SLI/Crossfire = nearly useless in general since few companies care to develop for them due to heavy variation.
    its like trying to find a modern game that takes advantage of ATI's trueform anymore.

    theres no market in building to one or the other anymore since it'd still require major testing on both platforms.

    so most companies build for the lowest and test for the highest.

    or in the case of ported games like GoW, they just modify, make sure it works, then maybe add something nifty to push further sales (such as higher res textures being the only real addition to the Halo games when they were ported) and then release.
    adding in things that the console couldn't do is a rarity, and in the case of GoW, it got DX10 shaders.
    assuming theres even a bloody differance... i've yet to find any personaly.
    OK Masterchief... if i have quad core and crossfire... it is none of ur corcern... if GOW is not compatible i really dont give damn my point is I OVERPASSED THE FREAKING REQUIREMENTS AND I STILL DONT GET AN STABLE FRAMERATES IM NOT SPECTING TO GO OVER 100 FRAMES WITH MY RIG... i just wanna play normal thats all...
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  21. #21

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    Quote Originally Posted by Kundun View Post
    are you kidding me? intel and nvidia not affordable? intel's quads run circles around amd likewise with nvida gpu's...and this is coming from a former amd/ati user. you see...it seems amd was caught sleeping and were content with dominating the market with their fx-5xx series chips. but ever since intel blind-sided them with their core2duo chips, amd's been playing catch-up and still continue to do so. likewise...nvidia has clearly taken over with ease with their 8800 series and continue to reign supreme. affordable? are you on crack? $180 for an e6750 which runs circles around anything amd has to offer when i comes to gaming and nvidia's sub $300 8800gt which is faster than anything ati has to offer is much more than affordable. you can find a qx6600 that'll clock faster and cooler than amd quads for low $200s. i'm hoping amd closes the gap to keep pricing low to where we all benefit, but to say intel and nvidia do not offer affordable prices is absurd. i'm sorry but crossfire and sli is nice and all but typically both companies lag behind with driver compatibility and support and most games do not utilize sli or crossfire. likewise with quad processors. also, i'd rather have one powerful video card rather than stringing together four less powerful cards. too much hassle...too much trouble and most of the time games don't support and drivers support is shaky. besides...ati driver support is horrible. nvidia has always had the better driver support and updates. i always joke with my friends telling them ati would dominate if they had nvidia's driver development team.
    man weather u like or not an 8800gt itsnt more powerfull than a HD2900XT or neither HD3870 you should do some research... the only two cards from Nvidia more powerfull than any ATI on the market are 8800GTX and ULTRA... 2900XT mops the floor with the 8800GTS and cant even mention the GT (a down version of it)

    and you know what thats how this business works... its called competition...may i remind you that the ATI X19XX series left the G79XX in the dust... aaa see like i said before i dont need to spend over 500$ for a good card... screw that... 4 HD3870 are way better than 2 G8800 Ultras and they are about 500 bucks cheaper...
    AMD Phenom 9500 X4 2.2ghz
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  22. #22
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    Quote Originally Posted by Jmkmx View Post
    man weather u like or not an 8800gt itsnt more powerfull than a HD2900XT or neither HD3870 you should do some research... the only two cards from Nvidia more powerfull than any ATI on the market are 8800GTX and ULTRA... 2900XT mops the floor with the 8800GTS and cant even mention the GT (a down version of it)

    and you know what thats how this business works... its called competition...may i remind you that the ATI X19XX series left the G79XX in the dust... aaa see like i said before i dont need to spend over 500$ for a good card... screw that... 4 HD3870 are way better than 2 G8800 Ultras and they are about 500 bucks cheaper...
    it's becoming apparent that your bias for amd/ati is clouding your judgment and facts. sorry man but every tech site that has reviewed the 8800gt has it consistently out front of the 2900/3870 by at least 10% and in many cases more than this. also, the new g92 8800gts is even faster than the 8800gt and when overclocked mildly outperforms the 8800ultra for $350. it's widely accepted that ati, at this moment in time, is trying to compete with lower prices coupled with good performance rather than trying to win the performance crown. you keep preaching crossfire-x that for one isn't supported yet by games and two has yet to see offiicial driver support. you go ahead and purchase four 3870s and be disappointed when it doesn't give you the performance you'd expect due to virtually no support and non-optimized drivers.

    i'll give you a perfect example. a close friend is an overclocking enthusiast and has the income to throw whatever he feels at his newfound pc hobby. well i shouldn't say newfound but recently it seems he's just throwing an insane amount of money at building new rigs. he's built three - e6850/8800ultra, e6750/8800GTx(2)SLI and e6750/3870x(2) crossfire. now, his 8800gt rig running sli scores just about 18k in 3dmark06. his crossfire rig scores
    15,6k in 3dmark06. he thought that was kind of low but knew that a lot of these users scoring 18k in crossfire are using quadcores. he didn't think it'd be that low. not to mention that he scored about 18k with his 8800gt sli setup with the same processor as his 3870 setup. running fraps benchmarks in crysis and other games his 8800gt machine outperforms his crossfire rig with ease and in some cases by large margins. also, his pc with a single 8800ultra also outperforms his crossfire rig. and before you ask he knows exactly what he's doing when it comes to tweaking. he has all three machines overclocked at 3.6 and presumably expected slight performance gains on his e6750 rigs since those chips have lower multipliers which would force a higher front-side bus at equal clock speeds. needless to say he's disappointed with the speed of his 3870s in crossfire and hopes that future drivers will give drastic gains.

    oh, by the way, i'm an ati user(2900xt) and have no complaints but can admit that it's not as fast as the 8800gt/gts(g92) cards.
    Last edited by Kundun; 12-27-2007 at 12:08 PM.


 

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