
Originally Posted by
doofstructor
I am an ex-pc player of unreal, ut, ut2003, and ut2004. The PS3 version is not quite up to par with those, but, I am enjoying it and aside from the dodge, crouch, and keybinding issues. (you cannot dodge by double tapping the key, you cannot crouch when you want as the system autocrouches for you in rare cases when you meet an obstacle that requires it, and you cannot bind to the ctrl or shift or tab or enter(?) keys)
There MIGHT be a small (pretty damn small) amount of mouse lag (even with usb mice) and a small amount of aiming lag due to that or the 30 fps lock...but I am getting used to it and it is nothing that I can tell is serious. As soon as Epic fixes the dodging, crouching, and keybinding issues, I will be a pretty happy guy.
No console access either, btw......I hope they fix that too.
The gamespeed is slower...no doubt...and I think it is too slow using Keyboard and mouse...so I run the speedfreak mutator alot...though it can be too fast for my taste (gamespeed =~ 135 on speedfreak). I can understand the decision when I think about gamepad users. I wish they would give us a slider or console access to set the gamespeed to something we choose....
So in summary, the slowdown (gamespeed) is noticeable. There is nothing really detectable to me about aiming due to 30fps lock, and dodging is not done by double tapping but rather by arrowing left or right and jumping.
No crouch either (which is a serious bummer when driving vehicles....HOW DO YOU GO DOWN?)
I have no doubt that Epic will address the majority of these issues. Splitscreen is also missing, but I don't care much about that. There are folks that do, and I understand their pain since Mark said this feature was in......bad blood brewing on that one.
Bookmarks