I tried binding it to a key. I used this and it did not work.
Bindings=(Name="J",Command="suicide",Control=False ,Shift=False,Alt=False)
Anyone tell me why that wouldn't work? Has anyone have working binds, please share.
I tried binding it to a key. I used this and it did not work.
Bindings=(Name="J",Command="suicide",Control=False ,Shift=False,Alt=False)
Anyone tell me why that wouldn't work? Has anyone have working binds, please share.
I've successfully bound commands from the console by typing something more like,
setbind j suicide
For some reason, whether I use the console or alter the ini files directly, it gets undone every time I start the game, so it has to be rebound each time.
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You guys, the game is not that bad. Please... Think about it before you commit suicide.![]()
put that under Engine.PlayerInput and UTGame.UTPlayerInput in your UTInput.ini file and make sure it's the ini file under My Documents > My games, not the actual ini file where the game was installed, that is just for defaults.Code:Bindings=(Name="J",Command="suicide")
I have working binds and they don't reset when I close the game.
Replace all the stock music with Emo OGG's. Then /wrists
Protocol is our alt-fire function
I can't set binds with the beta patch; they will work but when you restart they will be gone. I'm not sure if it's an original flaw in the game or if it's a flaw in the beta patch, but either way I'm hoping it's fixed with the 1.01 final patch.
UT3: phoenix528
(i have anti-aliasing issues... -_-)
Yeah, I always login because of that nonsense. Is it supposed to be piracy protection? Still, I have to rebind everything, but oddly enough, it does save my console history, so it's easier than retyping every time.
(re: above post - I'm not using the beta patch...)
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