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  1. #1
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Posts
    280
    Gamer IDs

    Gamertag: HykCraft

    Exclamation Gears Editor: Video Issue

    When making huge rooms using the Gears editor... I get a weird video issue. Take a look at my screenshot. In SMALL rooms, I don't get this problem.. and the rooms are fully lit and have been rebuilt several times.

    Also, I don't have this issue with the UT3 editor, just Gears. I know in UT2K4, seeing this video issue had to deal with being spawned outside of the level, but that isn't the case this time.



    Has this happened to anyone in UT3? If so, what was the fix?
    Last edited by HykCraft; 11-26-2007 at 07:05 PM.
    GamerTag: HykCraft
    3D Artist/Level Designer/Game Designer

  2. #2
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Posts
    280
    Gamer IDs

    Gamertag: HykCraft

    Default

    Update: Apparently, it happens if there is MORE than ONE destructible object in the level. Weird..
    GamerTag: HykCraft
    3D Artist/Level Designer/Game Designer

  3. #3
    Palace Guard
    Join Date
    Oct 2002
    Posts
    3,215

    Default

    I`v had that happen to me,i think it was messing around scaling the texture,or got a bsp.
    Never quite worked it out why it happen tbh.
    Last edited by T@F; 11-26-2007 at 08:12 PM.
    When you kill 6 people in Unreal Tournament 3 it's "Monster kill", In Quake III it's "Excellent", in Counter-Strike Source it's "Kicked by console".

  4. #4
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Posts
    280
    Gamer IDs

    Gamertag: HykCraft

    Default

    I just used the default texture but never used the UV scale. The brush is just a simple 1024x1024x512. I will primarily use UT3 for my projects but it would be nice to do one project in Gears... only if I could figure how to fix this issue.

    Thanks anyways.
    GamerTag: HykCraft
    3D Artist/Level Designer/Game Designer


 

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