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  1. #201
    MSgt. Shooter Person
    Join Date
    Oct 2008
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    328

    Default

    So after 20 pages, was any progress ever made on this? Is there anything like an assault mod or gametype yet? It was really their best mode...the only mode with linear level progression...

  2. #202
    Iron Guard
    Join Date
    Jun 2008
    Posts
    638

    Default

    Three or four teams formed out of this, all of which are, to my knowledge, still working on this. This was only about a month ago, and re-writing something that almost all support for has been removed is rather hard.

  3. #203
    MSgt. Shooter Person
    Join Date
    Jan 2007
    Location
    UK
    Posts
    310
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    Gamertag: Fijut

    Default

    If there was a way i could help i would, i'm not a great mapper really.

  4. #204
    MSgt. Shooter Person
    Join Date
    Nov 2007
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    marseille
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    99
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    Gamertag: darknigthmare

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    have you news devellopement of this gametype
    quand la lumiere rencontre les tenebres cela annonce mon arriver darknigthmare est la/when the lights meets they darkness it announces my coming, darknigthmare is here

    id ps3 :darknigthmare

    ut2k7 mod pack tread : http://forums.epicgames.com/showthread.php?t=648041

    my indie game on udk http://www.moddb.com/games/stargate-no-limits

  5. #205
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Location
    Brazil
    Posts
    335

    Default

    I would really like to know if the Epic team is planning bringing assault back in their so called major expansion. If they do so (which i really doubt), some people will get really angry, i suppose...
    Be quick or Be dead

  6. #206
    Iron Guard
    Join Date
    Jun 2008
    Posts
    638

    Default

    Do you really think they're even making the expansion?

  7. #207
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Posts
    259

    Default

    Now we know Epic aren't bringing back Assault, is there any news from the modding teams? There are many of us hoping to see JunkYard in full UT3 glory
    VCTF - Aggressive Alleys 3
    HOT WET PRO - MSUC Phase 3 Finalist

    BeaZombie.com - Be A Zombie in a low budget UK horror film, all profits going to charity!

    Chainsaw Films

  8. #208
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    73

    Default

    Any news on AS Mod?

  9. #209
    Iron Guard
    Join Date
    Jun 2008
    Posts
    638

    Default

    Yeah. Anybody still doing this?

  10. #210
    MSgt. Shooter Person
    Join Date
    Dec 2007
    Location
    Wales(U.K.)
    Posts
    220

    Default

    someone working on assult mode right in beyond unreal forums. This what they've done, and it pretty good considering its very early
    http://forums.beyondunreal.com/showthread.php?t=184778
    DM-Pressure3

    CTF-Facing Worlds ][

    DDOM/DOM -Conduit


    My Specs: CPU: AMD Athlon X2 2.6Ghz, Memory:
    4GBRAM Corsair, Graphics Card: GeForce 9800 GTX+ 512MB, Motherboard: Gigabyte GA-M56S-S3.[/B]

  11. #211
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    73

    Default

    Still no assault servers.
    Or am i doing sth wrong?

  12. #212
    MSgt. Shooter Person
    Join Date
    Apr 2009
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    200
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    Gamertag: PS3=doominator

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    hmmm....... someone needs to do convoy. OR I MAY JUST START PUTTING UNLIMITED AMMO ON REDEEMERS THEN GOING CRAZY ALL OVER DA FORUMS. I KNOW WHERE (some of) U LIVE. x__x. or i might not. ya never know. -__-
    ma posts are betr than urs uh hu. there better than urs. i know they is long. get over it.

    ______________________________
    all your base are belong to us

  13. #213

  14. #214
    MSgt. Shooter Person
    Join Date
    Apr 2009
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    200
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    Gamertag: PS3=doominator

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    still no ps3?
    ma posts are betr than urs uh hu. there better than urs. i know they is long. get over it.

    ______________________________
    all your base are belong to us

  15. #215
    MSgt. Shooter Person
    Join Date
    Apr 2009
    Posts
    200
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    Gamertag: PS3=doominator

    Default

    sfdhgbkfjajfngfjfsSJGHFASJLFDBGZNHDZJK******KFGNKF JLHB (\/)__(\/)
    ma posts are betr than urs uh hu. there better than urs. i know they is long. get over it.

    ______________________________
    all your base are belong to us

  16. #216
    MSgt. Shooter Person
    Join Date
    Jun 2009
    Location
    Spain -> Valencia
    Posts
    42

    Default

    Hi there

    There is an assault mod with works very well (by Cowlike):
    http://forums.beyondunreal.com/showthread.php?t=184778

    There is AS-UT99_Guardia (by me ):
    http://forums.beyondunreal.com/showthread.php?t=187013

    There is AS-UT99_Frigate (by me too ):
    http://forums.beyondunreal.com/showthread.php?t=187287

    There is AS-UT99_HiSpeed (by me too ):
    http://forums.beyondunreal.com/showthread.php?t=187665

    The idea is to convert all the UT99 and UT2004 maps, but I need some time.
    Please join to the beta and give us some feedback

    A server with assault... probably it will be available one soon....
    Last edited by Xumari; 09-28-2009 at 07:29 PM.

  17. #217
    Palace Guard
    Join Date
    Jan 2007
    Location
    S. Florida
    Posts
    3,290

    Default

    I just found this mod today. Good work Cowlike! I'm going to attempt a direct AS-Convoy conversion, maybe even pretty it up some. I dunno, we'll see once this discovery settles in.

  18. #218
    Palace Guard
    Join Date
    Jan 2007
    Location
    S. Florida
    Posts
    3,290

    Default

    I began work on AS-Convoy from 2004. However, my lack of interest in UT3 prevents me from completing it. I have uploaded my work so far so if anyone wants to take it from here, be my guest.

    http://www.filefront.com/14618845/AS-Convoy_Alpha02.ut3

    I've imported most meshes and textures. Most meshes have been placed in the proper location. The converter program brought over the nav points and lights.

    I did not import the wheel meshes. I thought that would be easy to replace with something a little higher poly from UT3.

    Any mesh that has two material slots didn't convert properly. They only have one material slot now. So, they won't texture properly. I'm sure it's an easy fix in 3DS Max, but I don't have the program and Blender pisses me off. So, that will need fixing or reimporting.

    Collision didn't export. That will need to be done. 2k4 was sufficiently low poly you could probably get away with per poly collision for many models.

    GL and HF!


 
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