Is it posible to add a scripted volume in the editor. For example, a certain area where you heal 5 hp a second automatically?
If not possible with a volume, could this be possible to do in any way?
Is it posible to add a scripted volume in the editor. For example, a certain area where you heal 5 hp a second automatically?
If not possible with a volume, could this be possible to do in any way?
You can discover more about a person in an hour of play than in a year of conversation.
In ut2004 it was possible to get that effect using/subclassing a water volume and changing some of it's properties. Some code orientated person might post a solution for you
You could try placing a water volume and change it's damage dealing properties to a minus figure and see if it gives health rather than deals it when your running out of air, if that works you could then try and change all the other properties in the volume that make it act like water so it does nothing but give health when a player enters, might not work but might be worth a quick try.
Last edited by SteelerWolf; 11-23-2007 at 08:36 AM.
ok very cool thanks.
So I understand there is no such thing as a volume where you can just write a script for, that's too bad, you could make speed/berserk/dd areas or just areas where your ammo gets reloaded slowly
thanks for the healing tip, I'll try.
You can discover more about a person in an hour of play than in a year of conversation.
Open CTF-Strident. The scan line effect gives you health. You can probably copy and modify that kismet to do what you want.
"I are serious developer. This is serious post."
Phil Cole
Pixel Pusher
Epic Games
Bookmarks