Code:
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at .\Src\D3D9Texture.cpp:86
with error D3DERR_INVALIDCALL,
SizeX=256, SizeY=256, Format=DXT5=D3DFMT_DXT5, NumMips=1, Flags=, TexMemoryAvailable=763MB
RaiseException() Address = 0x77113843 (filename not found) [in C:\Windows\syswow64\kernel32.dll]
CxxThrowException() Address = 0x70ff8e69 (filename not found) [in C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.762_none_10b2f55f9bffb8f8\MSVCR80.dll]
Address = 0xb27972 (filename not found) [in D:\Spiele\Shooter\Unreal Tournament 3\Binaries\UT3.exe]
Address = 0xe871054c (filename not found)
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