I'm trying to run the basic of basic helloworld mutators as a test to make sure everything is working right, and to also get a feel for the engine again. But I'm having some issues.
I have successfully compiled the mutator, and i'm using the -unpublished and -log flags to get some output. I can see that it's trying to load my mutator, but its just saying...
Code:
Error: Error reading attributes for 'C:\Games\Unreal Tournament 3\Binaries\..\UTGame\Unpublished\CookedPC\Script\MutHelloWorld.u'
No idea's on whats causing this. Although the mutator does appear in the in-game lists. So I try to start a local instant action with my HelloWorld mutator and...
Code:
ScriptLog: Mutators MutHelloWorld.HelloWorld
Warning: Failed to load 'Class MutHelloWorld.HelloWorld': Failed to find object 'Class MutHelloWorld.HelloWorld'
So I have no ideas at all, anyone else got any?
Here's the code im using...
Code:
class HelloWorld extends UTMutator
config(Game);
function PostBeginPlay()
{
Super.PostBeginPlay();
LogInternal("Hello World");
}
defaultproperties
{
bExportMenuData=true
GroupNames(0)="TEST"
}
I'v also tried instead of function "simulated event" as that appears to be used about the place but no dice.
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