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  1. #41

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    Quote Originally Posted by L'enculeur View Post
    Heh knew it that they would make a less polished MP because of the damn SP which was mainly done for console noobs I bet.
    Ya i think they are trying to add storyline to UT now since they didn't make an actual Unreal 3 story... its a bad idea. the word "Tournament" implies that you are taking characters from a full game and putting them into an Arena style fighting match.. unrelated to the single player story.... thats what UT3 should have been... not this garbage about the alien races and necris out to kill us all and pulling some battlefield CG movies

  2. #42
    Banned
    Join Date
    Nov 2007
    Posts
    328

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    So where can I download the dedicated server? It supposed to be released correct?

  3. #43
    Veteran
    Join Date
    May 2002
    Location
    Houston, TX
    Posts
    7,099

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    beta..not for public consumption...

  4. #44
    MSgt. Shooter Person
    Join Date
    Sep 2007
    Posts
    264

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    Quote Originally Posted by Frogger View Post
    beta..not for public consumption...
    Is the public version going to be available the 19th when the game releases, or do we need to get signed up for the beta to be able to run a server next week?

  5. #45
    Iron Guard
    Join Date
    Jul 2006
    Posts
    632

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    Quote Originally Posted by Captain_Tea View Post
    Is the public version going to be available the 19th when the game releases, or do we need to get signed up for the beta to be able to run a server next week?
    It should be released to the public in time for you to run servers next week.
    Slaughter's Place Forums | Game Server: Quad-Core Xeon co-located in St. Louis, MO USA
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  6. #46

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    Hi...

    I would like to ask if there is a place that lists the basic files that you need to modify to get your server customized & off the ground. I have a command line that will kick off the server but I am not sure if my config is sticking.

    Also, do we know if NAT is working? I don't plan to directly connect any of my servers to a raw internet connection.

    Thanks...

  7. #47

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    Quote Originally Posted by YourDaddy View Post
    Hi...

    I would like to ask if there is a place that lists the basic files that you need to modify to get your server customized & off the ground. I have a command line that will kick off the server but I am not sure if my config is sticking.

    Also, do we know if NAT is working? I don't plan to directly connect any of my servers to a raw internet connection.

    Thanks...
    Ya not sure why people say nat isn't working. I run demo server through NAT with no problem.

  8. #48

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    I have not been able to get my server to post in the browser. I think that it is a NAT issue but I cannot confirm that the server is running correctly at all.

    YD

  9. #49
    Banned
    Join Date
    Nov 2007
    Posts
    328

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    Quote Originally Posted by KewlAzMe View Post
    Ya not sure why people say nat isn't working. I run demo server through NAT with no problem.
    Well from my experience with the demo if your behind a router it does not work. This is what I did and it did not work.

    1. port foward and Set ports to 7777 both TCP and UDP
    2. Setup static ip
    3. Turned off firewall
    4. Tried 4 different routers still did not work.

    The only way I could get it to work was to get rid of the router then it worked. I have no problems with Halo or UT2004 behind a router. But never could get demo to work with a router.

    Solution: Paid $200 for a 24 user game server lol

    cya
    Last edited by UT3sysop; 11-17-2007 at 07:32 AM.

  10. #50

    Default

    Quote Originally Posted by UT3sysop View Post
    Well from my experience with the demo if your behind a router it does not work. This is what I did and it did not work.

    1. port foward and Set ports to 7777 both TCP and UDP
    2. Setup static ip
    3. Turned off firewall
    4. Tried 4 different routers still did not work.

    The only way I could get it to work was to get rid of the router then it worked. I have no problems with Halo or UT2004 behind a router. But never could get demo to work with a router.

    Solution: Paid $200 for a 24 user game server lol

    cya
    Well I'm not sure what your problem is....
    Me:
    1. Router: Buffalo Airstation: WHR-G54S
    2. ports forwarded:
    UDP: 7777, 7778, 7787, 7788, 42292
    TCP: 27900, 28902, 42292
    (notice 42292 is set on both, tho I'm not sure if that port is really necessary)
    3. not using -multihome
    4. My Server is Kamdyland, confirmed to be showing up to friends in other countries with no problems.

    I got these ports from another post in these forums when the demo first came out. Never had a problem.

  11. #51

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    I am using a linksys router (or should a say a crapsys router). I will try and open up the ports that you listed out here. The IP for my server should be 68.3.227.64:9999 (I cannot use 7777 for some reason on my ISP).

    Also does anyone know if the UTserver mailing list is down? I got a bounce back from it last night.

  12. #52

    Default

    if u use 9999 then u need to also forward 10000 for the query port. It's always one number higher than the game port

  13. #53

    Default

    I have that. I used the same port for my UT2004 server so I was always forwarding 9999 and 10000 on the router to the server.

    Thanks.

    YD


 
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