Results 1 to 4 of 4

Thread: Making Brushes

  1. #1
    Banned
    Join Date
    Oct 2007
    Posts
    286

    Default Making Brushes

    I'm not sure where entirely this belongs, but I've got a problem determining the location of a newly created brush. It just appears wherever it damn well feels like. Does anyone know how to do it?

  2. #2
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Location
    UK - South
    Posts
    235
    Gamer IDs

    Gamertag: CrysAk

    Default

    it should spawn where the current brushs pivot is.. try right clicking and reseting the pivot/all

    if its not that then no idea O_o maybe a reinstall?
    Designer - Climax Action
    -----------------------------------------
    DETAILS
    LiveID - CrysAk
    MSN - see profile
    email - see profile

  3. #3
    MSgt. Shooter Person
    Join Date
    Sep 2007
    Posts
    349

    Default

    Are you talking about the Roboblitz editor or so.. because the UT3 editor isn't publicly available yet... or you're using the editor for UT2004 and you've posted in the wrong subforum
    I decided to be a hero
    Maps: NaliCity - Mapraider

  4. #4
    Super Moderator
    Join Date
    May 2000
    Posts
    2,104

    Default

    In UE3, you can just attempt to drag around on empty space and it will select the builder brush and move it around. Then you can hit the Home key and it will center all viewports on the builder.
    "I are serious developer. This is serious post."
    Phil Cole
    Pixel Pusher
    Epic Games


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.