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  1. #1
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Posts
    62

    Default Unreal Aiming System


    Has anyone ever noticed when your shooting someone in this game it feels like the enemy is running into your bullets rather then you shooting at your enemy with precision.

  2. #2
    Boomshot
    Join Date
    Aug 2006
    Location
    Alberta, Canada
    Posts
    2,471
    Gamer IDs

    Gamertag: MortQ42

    Default

    What server are you playing on? I need to play there!
    De gustibus non disputandum

  3. #3

    Default

    i totally get what your saying, even tho it doesnt make since reallly :P.. its sort of like when u shoot at someone the bullets coorinates are in relation to the mapping of the character, instead of the enviroment

  4. #4
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Posts
    74

    Default

    I think on the multiplayer we got a lot of new people to Unreal series.

    I even found snipers just standing still, oh soo many headshots i got off them lol! So i ain't complaining, yea just stand right ther, BOOOM Headshot, thank you very much.

    Few mins later... Oh your back, BOOM Headshot, thanks again they will learn eventually
    "Technology is suppose to empower the user not control them"
    www.totalgamingradio.com We Play It All

  5. #5

    Default

    When im shooting people with sniper or shock rifle i hardly aim at them because most of the time there moving so i shoot where there going to be when my bullet gets there. It feels fine. Same with all the guns tho like the flak cannon i always shoot infront of them so they walk into it kinda thing. Tbh i wouldnt of thought it would feel right if someone is running and you shoot at them and get them from a far distance, it would be to easy and unreal << lol

  6. #6
    MSgt. Shooter Person
    Join Date
    Jul 2003
    Posts
    143

    Default

    Actually when I get on a good server the game feels just as accurate as any other ut game. There really not to many good servers out there right now. I was playing Instant action and lans the first 2 days. Ive found couple good dm and tdm servers but there aren't many.
    Tast!es::LOB::

  7. #7
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Posts
    62

    Default

    when i play half life, halo, or rainbow six it feels like whenever i shoot at someone , it hits them directly, in unreal you get something like the plasma rifle, on secondary, there is just this huge blue ball and it seems if your lucky someone will run into it. It feels like i have to predict their next movement rather then hitting their first movement if that makes sense

  8. #8
    Skaarj
    Join Date
    Oct 2007
    Location
    North Highlands,CA
    Posts
    24

    Default

    Mix that's the point I guess. Plus the ball is suppose to be used with the laser to create the combo, reduces spam too having the ball move slower than normal weapons. o_O

    PS Enforcers ftw they are t3h pwn.


 

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