How it Works- Basically your standard Warzone-like game, except your opponent keeps respawning till you destroy their spawn point. For locusts, they got the hole, and COG's got the Junker. To keep you from simply blowing up the hole/junker without any work involved, a shielding is placed infront of and above the spawn points, like the fight with the corpser where you shoot the locks and he falls in. You destroy all three locks, then fire at the object till it blows up, then proceed to killing the rest of the team to win. The spawn-time is set by players, you have unlimited to # of respawns, and even if your spawnpoint is destroyed, if you can destroy theirs and kill their team, you can still win.
What do you all think? I'm planning on doing this when the PC version comes out, but want public opinion before I put any effort into something people do or do not want ;p