Yes, well, everyone is entitled to an opinion, nothing wrong with that. But ours at least
did make it past the idea stage, and
was released publicly, and of course it
does work online.
It involved at least a couple of years of work, and it took more talent than just the Chaos team. But sure, we've always known ours wasn't perfect.
By the way, here's a brief overview of the approach we took at Chaos, in Melee 101:
http://chaotic.beyondunreal.com/docs...101_ut2004.php
(it's a bit more involved than just the IH/Shield gun type of hack somebody mentioned. though we did use that approach way back in UT99 and Q2)
Chaos is not starting with melee in UT3, if we do melee at all. So I look forward to seeing your version. Kick some arse and show us how it's done.
Good luck! I'll check back.

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