Is there anything concrete on PS3 to PC cross-play?
Nothing concrete. We're looking into it. I think we'd like to have it, but there are a couple of problems. We were talking about supporting and doing updates and adding the functionality earlier, right? Well, on the PC, we can come up with an idea on Monday and release it on Monday night. Assuming we code it in time. On the console, you don't have that luxury. They want to put everything through certification, so if we want to make a change to add new functionality or fix a bug then we have to go through the process. The process is complicated enough and difficult enough so that it's not something you want to go through every three days.
So you want to stack up all your fixes, updates and add ons and release them a couple of times a year. Not a couple of times a month. So the problem is, if we decide to do something that changed compatability then it would be very difficult for us to co-ordinate the two updates to happen at the same time. That's one potential concern. There are other concerns as well. We want to make the best experience for our audience. You used the word "gimped" earlier, right? We don't want our PC guys to think we gimped UT3 and made it slower because it's harder to play it on a controller when the game is moving at super lightning speed.
I have to agree with the people saying the cross platform
viewing isn't much more than watching a sports game. Could be fun to watch once in a while. And why not watching a PS3...
Likewise, we don't want our PS3 users to think they're getting a twitchy mouse and keyboard game because we didn't want to slow down the PC version. Consequently, the game runs at slightly different rates. Playing the game on the controller is a little different from playing on a keyboard and mouse. So, if we allow cross platform play then what do we do? Speed it up on PS3 or slow it down on PC? I'm not talking framerate, but rather the movement speed of characters and vehicles and turning responses. There are some things you can do easily with the buttons on the controller that you can't do with keyboard and mouse. So how do we handicap it to make it fair?
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