I'm so tired of this BS. Maybe I'm getting old and grumpy
d00d, because the 6800 has the same programming capabilities of 2x 7950GX2 SLI. Any shader code that runs on one, runs on the other.
AND some code or features are optional, examples:
- Shadows, soft shadows
- Blur
- HDR
- Post processing
- Texture size
- AF
Disabling all the above, you don't have *incorrect* or distorted rendering in the sense that ruins gameplay. Also you can play at any res you like, from 640x480 up to 2048x1536
[edit]Ah, and when a game is demanding (a.k.a slow as f&/""), there will be a lot of friends that go play something else. This is what some guys don't understand.
To M$ bashers, the ones that do that without a solid reason, just because... :
www.gatesfoundation.org
To the ones that put everything on max, want holy $hit settings and then say that the game is demanding, you wouldn't have fun with:
- A ZX spectrum in 1983
- A Commodore Amiga in 1986
- A Celeron 300A PC on 1993
- A PS1
You wouldn't even consider buying a fun as hell Nintendo Wii because it's sooo last generation.
Bookmarks