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  1. #1
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    Default UC2 misses BC Update once again...



    Well, the new Backwards Compatibility Update List has been officially released, and yep... no UC2 or even UC has been confirmed. Shafted once again dang nabit! So much for the letter I wrote the BC Team. I'm fully aware that the emulation process for these games are hard-work - but it's also absurd when bargain-bin trash like Aquaman are given the green light.

    New Backwards Compatible Titles:

    All Star Baseball 2005
    Aquaman: Battle for Atlantis
    Buffy the Vampire Slayer
    Dead Or Alive Ultimate
    Destroy All Humans!
    Dynasty Warriors 4 / Shin Sangokumuso3
    Evil Dead: A Fistful of Boomstick
    Fahrenheit/Indigo Prophecy
    Family Guy
    Far Cry: Instincts
    Incredibles/ Mr. Incredible (J)
    I-Ninja
    Leisure Suit Larry: Magna *** Laude
    Mortal Kombat: Armageddon
    MotoGP
    MX Unleashed
    Open Season
    Pariah
    Psychonauts
    Rainbow Six: Lockdown
    Rapala Pro Fishing
    Scarface
    Shark Tale
    Shemue II
    Splinter Cell: Double Agent
    The SpongeBob SquarePants Movie
    Ultimate Spiderman
    Wakeboarding Unleashed: Featuring Sean Murray
    Whacked!
    Winback 2: Project Poseidon
    Xiaolin Showdown


    Updated Titles:

    Burnout 3: Takedown"
    Last edited by snoogans460; 12-13-2006 at 07:33 PM.

  2. #2
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    yeah i saw

    this game UC1 and Wolf are the ONLY reasons i still have my original xbox

    i would totally love playing uc2 with the new controller and higher res

  3. #3
    Redeemer
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    Quote Originally Posted by Heavenz Night View Post
    yeah i saw

    this game UC1 and Wolf are the ONLY reasons i still have my original xbox

    i would totally love playing uc2 with the new controller and higher res
    WOLF???

    Yep, new control scheme and 1080i sounds good to me. Keep prayin' that one day somebody will listen.

  4. #4
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    Disappointing ...

    ...but it will come, worry not In any case, there is still hope for the UC franchise....

  5. #5
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    Too bad. I would love to play UC2 with a 360 controller. The regular Xbox controller feels alien to me now.

  6. #6
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    wolfenstien, UC, UC2 are only the 3 most skillful games to be re released on the xbox. are microsoft irish??? cus they doing things backwards. like wtf barbie is backwards compatible..........
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  7. #7
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    This is a lost cause .... if they bothered with Xaolin Showdown, Family Guy, and Fistful of Boomstick, then all the popular games are done I gueess
    Alckatraz = Unf***withable

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    Let us put images in our sigs you fools! Don't you see how ill my sig would look with that pic blending in with the background?!?!?!

  8. #8
    Redeemer
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    Pariah's an Epic Game if I'm not mistaken - or Digital Extremes. Heck, Pariah was actually released around the same time (two weeks later) as UC2. I only played the demo though.

  9. #9
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    Quote Originally Posted by snoogans460 View Post
    Pariah's an Epic Game if I'm not mistaken - or Digital Extremes. Heck, Pariah was actually released around the same time (two weeks later) as UC2. I only played the demo though.
    I belive it was also running on the same engine Uc used.. maybe thats a bit of hope for one of the series.
    Yup

  10. #10
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    Nah I belive Pariah was also UE2.x

    At very least it's what some of us call UE 3.5. The more updated version used for UC/UT2kx.Games like splinter cell and swat, that had normal mapping funtionality, and water pixel shaders etc.

  11. #11
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    Quote Originally Posted by ShredPrince View Post
    Nah I belive Pariah was also UE2.x

    At very least it's what some of us call UE 3.5. The more updated version used for UC/UT2kx.Games like splinter cell and swat, that had normal mapping funtionality, and water pixel shaders etc.
    ???!!!

    Shred has RETURNED!

  12. #12
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    Quote Originally Posted by ShredPrince View Post
    Nah I belive Pariah was also UE2.x

    At very least it's what some of us call UE 3.5. The more updated version used for UC/UT2kx.Games like splinter cell and swat, that had normal mapping funtionality, and water pixel shaders etc.
    Hmm i realy thought pariah use the previouse engine because it looked no where near as polished as Uc2.. but i think your probly right thar.
    Yup

  13. #13
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    Pariah, Unreal Championship 1, and Unreal 2 ran on the Unreal Engine 2.5. Unreal Championship 2 ran on an engine specific to the Xbox called Unreal Engine 2X. Now, Unreal Engine 3 is what Gears of War and Unreal Tournament 2007 runs on. So I don't know where anyone got the idea of an Unreal Engine 3.5.
    Last edited by Malakai; 12-15-2006 at 01:16 PM.

  14. #14
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    Nah I belive Pariah was also UE2.x
    It wasn't. It was the UC code with additions made by DE.

    I am emailing MS *again* about the status of our BC effort. Sigh.

  15. #15
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    Quote Originally Posted by joeGraf View Post
    It wasn't. It was the UC code with additions made by DE.

    I am emailing MS *again* about the status of our BC effort. Sigh.
    Thanks joe. Maybe MS will take it into consideration more now since Epic has gone above and beyond helping 360 and XBL sales with GoW. Maybe they should be reminded of that.

  16. #16
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    Well Jammin was correct.I just thought I saw something saying that UC2 an PAriah were UE2x

  17. #17
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    UC2 will be the only other game I play besides Gears of War.....Maybe....I luv gears

  18. #18

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    Well i do see this update as some progress to possibly having it in the next update. At least we now know that MS didnt give you on BC

  19. #19
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    Well, considering that the last BC Update was in August and the latest hit in December... then, the next one should be in April - possibly for UC2's 2nd Anniversary. Gee, can't wait for another four months (sigh)... maybe I'll play some Aquaman in the meantime.

  20. #20
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    Wow...this update sucks big time. I'm itching to use the 360 controller on this game. If any unreal title were to be playable on the 360....I would be on that so fast. Ah well.....there's always Gears of War.
    Street Fighter Acid Phase (Ken)
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  21. #21
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    Quote Originally Posted by joeGraf View Post
    It wasn't. It was the UC code with additions made by DE.

    I am emailing MS *again* about the status of our BC effort. Sigh.
    WOOT ty Joe

    We should hope that they at least have it on their lists of things to do!!

  22. #22
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    Winback and aquaman, but no UC2.....???

    When I worked at EB we had this copy of Aquaman that never even moved from it's spot cause people would'nt even pick it up to look at it.I was in ther the other day, like two years later, and it's still has not moved an inch....WTF!!!

    THey had no copies of UC2 in stock.

  23. #23
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    They generally don't do these based on what games will be bought more as a result, I heard a while ago. It's much more based on how easily the software can switch graphics chips. So since UC2 is one of the more graphically intense games on xbox, and since it was probably subject to intense coding, it is probably a bit harder to use :P

    Just pray that it gets done before 2008! THEN I might get...well, aggrivated

    PS-For that matter, joeGraf, did you guys ever send them a complete document of the coding for UC2? At least as a handy 'handbook'? Might make all the difference to them...

  24. #24
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    Sounds right to me.....probaly means it might still be a long time coming.

  25. #25
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    if UC came that wud be good enough. im hooked on pro evolution
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  26. #26
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    well good luck with that endevor! i've send tons of e-mails to MS about ANY of the unreal titles to be BC ..but they rather put a barbie game instead....i just dont understand them...

  27. #27
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    Ult, read up a 3 or 4 posts to understand ^^

  28. #28
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    Quote Originally Posted by Netsurfer733 View Post
    Ult, read up a 3 or 4 posts to understand ^^
    I understand, but also don't. After all, who in their right mind plays Barbie's Adventures anyway?

  29. #29
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    That and "Yourself Fitness" (From the first update)
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  30. #30
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    What other explanation can there be besides that the games' engines/coding/whatever were just easy to change?

    That's why I'm...somewhat...patient about UC2 It'll happen when it happens, hard to rush (though possible)

  31. #31
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    I'm not sure who it was, someone from Epic, presumable also Joe, who mentioned Microsoft told him it would be BC soon.
    I'm sooner thankful he told us in return, it's not his fault, but MS never should have said that to Epic if they didn't mean it.
    Perhaps they've been working on it a lot, simply having lots of difficulties, but who knows!
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  32. #32
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    I don't remember that. Perhaps if you could provide a link?

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    Quote Originally Posted by Retodon8 View Post
    I'm not sure who it was, someone from Epic, presumable also Joe, who mentioned Microsoft told him it would be BC soon.
    I'm sooner thankful he told us in return, it's not his fault, but MS never should have said that to Epic if they didn't mean it.
    Perhaps they've been working on it a lot, simply having lots of difficulties, but who knows!
    B.S

  34. #34

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    in terms of barbie adventures, the reason that some less popular games get bc before popular games is that many games run on the same middleware, or 3d engines.

    It's likely that barbie adventures runs on the same engine that several more popular games do, and that in getting them running, barbie adventure works too.

    I highly doubt that someone at m$ said, "put all of our resources into getting barbie adventures working!!! It's a high priority!"

    The other thing is that while many games make modifications to the engine to suit the particular game, barbie adventures probably has no modifications, meaning that once m$ got working emulation for that engine, barbie was one of the first games to run perfectly on it, and then m$ had to go and adjust the emulation for the other games that modified the engine.

  35. #35
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    ThePigster, I searched the forums for "backwards compatible" (or maybe it was "-bility"), and found a few relevant threads.
    (It's also possible to search for every post by any member, but Joe's been pretty busy it seems. )
    Like I mentioned, I couldn't quite remember, but apparently I was right about it anyway.
    See this thread, this one is the one I was remembering, and see this one too.

    Quote Originally Posted by ShredPrince View Post
    B.S
    Uhm, I just checked, and you posted in that thread your very self, even after JoeGraf mentioned what I was referring to.
    How can you "BS" that???
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  36. #36
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    Oh ok. Thanks for the links. It appears Joe Graf did say BC is on the way and with high priority. But it looks like that was delayed. I think MS is saving the hard games for last. We may get UC2 backwards compatable by the time the next Xbox comes out.

  37. #37

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    Hey lets not let this issue die. I know that becoming BC will indeed give the game a second wind online. Not saying that its dead or anything

  38. #38
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    b/c would do wonders for the game online. I know of alot of UC2 players that traded their xbox for a 360 or had their xbox die, but got a 360 instead of a new one. And I know alot more people would have mics online.

    One thing that bothers me about Microsoft and their backwards compatability plan is if they are doing games that use the same game engines first, then why did they do Doom 3, but not Doom 3:RoE? And also, why did they do the Splinter Cells, and not UC, since I thought they all ran on the UE2 engine?

  39. #39
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    microsoft are jankers, bringin out a half done console. Wii kicks its arse. but yeh uc2 shud be made b/c over a next gears of war. easily.
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  40. #40
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    I agree that a Backwards Compatible UC2 would definitely breath some much needed life into our community - even though the recent OXM article on BC would say otherwise. Basically, an Xbox Executive said that Halo 2 is being played... and then there's a chasm with a lot of chirpping crickets.

    Supposedly Microsoft has roughly 10 extremely talented programmers handling the BC issue, but only for a little while longer. It'll definitely reach a point when they'll say enough is enough. Personally, seeing UC2 make the list would be fantastic, but then again, does it really matter anymore?

    I mean, the original Xbox is perfect for playing my original Xbox games, and the same can ultimately be said for next-gen stuff. The whole BC ordeal is more a psychological one than anything else. People just enjoy knowing it's there and that Microsoft is living up to its promises, rather than actually using this feature.

    I simply don't understand why people part with their own consoles anyhow? Certainly I can understand money issues, but if that dnero is being used to upgrade to a new system - then what's the point? I suppose in many cases hardware failure is another occurrence.

    Either way, they do make an effort to emulate as many titles as possible, and the whole game engine familiarity is a big reason why particular games make the cut while others don't. All in all, I'm not going to fault Microsoft for this BC dilemma - since it's more trivial than anything else. Personally, I knew full well from the start they weren't wholly committed to this issue.

    Anyhow, this doesn't necessarily make the Xbox more inferior to other consoles. To me, the 360 is definitely leaps and bounds ahead of the competition at the moment. Hypnotic, the Wii is an awsome system, but the controls are more a novelty than anything else. Plus, the games are aimed towards a younger demographic and the system doesn't even support HD. That seems more lacking than anything the 360 can offer.
    Last edited by snoogans460; 01-22-2007 at 08:25 PM.


 
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