Okay, I've been thinking alot about a few of the little tweaks I personally believe would enrich the Gears Of War multiplayer experience.
Now, I'm not going to mention them all but there are obvious ones such as tone down the grenade tagging and for God's sake allow the sniper to be knocked out of zoom. However, by far the trickiest issue I was thinking about was the chainsaw...
That said, I finally believe I've had an interesting idea on how to balance the monster. I'll explain:
Basically... would it be possible to tune up the Lancer chainsaw melee so that it will only function from the side or back of your intended opponent?. I think, if the chainsaw could only be used this way, surely it would encourage the thing to be used as intended; as a humiliation kill rewarded to those who outflank/sneak-up on their opponent.
Obviously there would have to be one exception to this; DBNO would still have to be able to be finished by chainsaw.
I don't know... it's probably too much work to sort this out now I guess. That said, I strongly feel this would be a really cool way of 'force-balancing' the monstrous beast that is the Lancer's chainsaw bayonet.
I guess in the Campaign it doesn't matter too much either way really.



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