Hi all!
I have a problem with the FadeOutTime, it doesn’t work!
I have tried all the possible numbers, all the possible ranges, but the result is ever the same: the music stop instantly.
The FadeInTime works good.
This is an example of code that I’ve tried:
---------------------
Beginplay()
{
playmusic (music1, float fade_in);
}
Function touch (actor other)
{
stopallmusic(float fade_out);
}
---------------------
Same results with playstream/stopstream and stopmusic, so I’ve tried with ogg and mp3…
Have you any suggestions?
Please HEEEELP!!!!



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