Has Epic looked at the ONS Plus changes.
They are subtle, and all written to encourage teamplay and stop people playing for points, as well as some structural fixes that are probably irrelevant with UE3.
The key changes are the points changes for activities that help your team, especially shared points for building nodes, and the map that shows where the empty vehichles are.
The list is (I'm Shambler will forgive me)
Drop Checks: If an exit point of your vehicle is at a long drop you will not get out of that exit point unless all points are at a drop.
ONS/vCTF
Dodge Style Exit Selection: You can now choose which side of your vehicle you want to get out from - Added configurable options for how this should function. (Client side and server side)
ONS/vCTF
Enhanced Radar Map: It now shows all vehicles that have re-spawned at your teams nodes. And you can select specific vehicles so you spawn closer to them
ONS
Shared Node Scoring: When linking with teammates, the score is shared evenly. This includes destroying nodes as well as building them. (and optionally, vehicles too)
ONS
Score Bonus: Score for repairing occupied vehicles and turrets (configurable bonus).
ONS/vCTF
Score Bonus: Score for damaging occupied vehicles and turrets (configurable bonus).
ONS/vCTF
Lift Beacons: Added command to call vehicles for a lift, when activated a 'Thumbs Up' beacon will appear over your head to all drivers on your team (and on all drivers HUD map).
ONS/vCTF
The stuck 'Missile Lock' warning has been fixed.
ONS/vCTF
Scorpian turret sometimes getting stuck as charged even when vehicle is empty has been fixed.
ONS/vCTF
Fixed not being able to enter vehicles while ducking.
ONS/vCTF
Fixed Raptors spinning around when you look up/down too far.
ONS/vCTF
You can turn off peoples ability to select a preferred team (helps prevent balance problems).
ONS/vCTF
-
v1.1 Features
Lock-on Check: Added an option to stop raptor missiles from locking on to respawned vehicles.
ONS/VCTF
Added checks to stop vehicle cameras going outside the map (was exploited so that fog disappeared).
ONS/vCTF
The accuracy of the 'Missile Lock' display has been greatly improved. ONS/VCTF
Added vehicle plugin system so custom vehicles can be recoded with ONSPlus improvements.
ONS/VCTF
Fixed not being able to enter the Manta even when touching the edge of the wing.
ONS/VCTF
Fixed ECE vehicles giving wrong death messages.
ONS/VCTF
Shot down AVRiL's will credit kills to whoever destroys them and won't explode when shot by teammates. (i.e. if an enemy player dies after you shoot his AVRiL rocket then you get a kill)
ONS/VCTF



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