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  1. #1

    Default Intel 915g chipset Unreal 2.5 on a p4 3.2ghz

    Specs say it uses software t&l and we know how that runs on graphically
    challenging levels

    Tech support is having a hard time unsupporting this mobile chipset. Anyone
    have any experience with it using unreal? Efficiency upgrades?
    1. We have slow performance: Levels are big, huge and gigantic; Weve given
    fog distance control but even at 5000 they tell me its useless.
    2. Characters spinning in circles in cinematics (but I think that is caused
    by the poor performance) can prolly be fixed by meddling in the engine.
    3. Lighting errors inside a level which might be able to get tweaked out

  2. #2
    Redeemer
    Join Date
    May 2004
    Location
    Ohio
    Posts
    1,830
    Gamer IDs

    Gamertag: rahkogen PSN ID: RoadKillGrill

    Default RE: Intel 915g chipset Unreal 2.5 on a p4 3.2ghz

    im confused at the question can you try to restate it please.

  3. #3
    Palace Guard
    Join Date
    Feb 2001
    Location
    Wichita, KS
    Posts
    3,653
    Gamer IDs

    Gamertag: Spazalot

    Default RE: Intel 915g chipset Unreal 2.5 on a p4 3.2ghz

    If it has a Intel graphics chip then you might as well trash it.


 

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