Is there a way to hardlimit the max. number of players who can join a server?
If so, what's the simplest route to do this?
Keep in mind I have my own Gametype, and GUI code, etcetc. as this is a total conversion I'm creating, so I can go pretty deep in terms of what's needed.
Update: Here's what I have so far:
in my gametype's
event PlayerController Login
I just stuck this:
if (NumPlayers > 6)
return none;
Would that be effective at all?
UPDATE #2:
Good god, It actually seems to work!



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