Can't get the artifact suckers to work this is the error message i get..There might be a file missing.The Google monster works ok..
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2212 MHz with 1023MB RAM
Video: NVIDIA GeForce 6600 (6375)
Failed to load 'RBArtifactSucker': Can't find file for package 'ArtifactSucker'
History: UObject::SafeLoadError <- UObject::GetPackageLinker <- UGameEngine::BuildServerMasterMap <- ULevel::Listen <- Listen <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level Deck 17 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Last edited by wildman; 03-25-2008 at 04:21 PM.
methinks a .ucl file is missing
Read the message.. it says "Failed to load 'RBArtifactSucker': Can't find file for package 'ArtifactSucker'", which MEANS that the required package "ArtifactSucker" is missing (could be a texture,animation or sound file).
it was the .uc file in rbartifactsucker calling a file from rb1337rpg, sorry my bad
heres the hopefully working filehttp://files.filefront.com/RBArtifac.../fileinfo.html
Last edited by {A.S.S}RAPE; 03-30-2008 at 09:52 AM.
looks is really nice and fun but ..
after spawn monsters in map we all lost weapon and cant fight with monsters even TL or CL5 too and pick up but same time weapon is gone
is can play Invasion with this monsters ??
for me Impossible to play any more
just waiting for die ...![]()
= Buffy The Jedi Knight =
Any luck on getting the adrensuckers and artifactsuckers to work {A.S.S}RAPE??
http://ovgyclan.com
My Muts-
Revival Combo, Loaded Shock Rifle
Dont help others because others have helped you,help others because its the right thing to do!!!
lol i also missed out the mesh
http://files.filefront.com/RBArtifac.../fileinfo.html
nice one![]()
www.gaffservers.comI FurGot My dikshUnari, DukSonAry. Dat Buk wiD tu Wurds InnIt!
[Wormbo= epic forums]Generally it is impossible to totally lock down your code against decompiling. If you don't want anyone to steal your code, then don't publish it, you selfish bastard.
Sounds harsh? Well, how did you learn UnrealScript?
Can someone link me to raptor monsters?
www.gaffservers.comI FurGot My dikshUnari, DukSonAry. Dat Buk wiD tu Wurds InnIt!
[Wormbo= epic forums]Generally it is impossible to totally lock down your code against decompiling. If you don't want anyone to steal your code, then don't publish it, you selfish bastard.
Sounds harsh? Well, how did you learn UnrealScript?
This may help..
http://ini.hazelwhorley.com/lucifer.html
try the "readme" It helps lots ^
more new monsters for unreal community
these are from Death Warrant server all credit goes to them
http://files.filefront.com/BioBuds+l.../fileinfo.html
p.s it would be nice if someone can make a .ini for these please, i will be working on more. just make the .ini'sand i will continue making monsters available
Got a error on bio bugs monster pack it looks like a DWInvasion file missing..![]()
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2212 MHz with 1023MB RAM
Video: NVIDIA GeForce 6600 (6375)
Failed to load 'BioBuds_l': Can't find file for package 'DWInvasion'
History: UObject::SafeLoadError <- UObject::GetPackageLinker <- UGameEngine::BuildServerMasterMap <- ULevel::Listen <- Listen <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level Deck 17 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Last edited by wildman; 04-01-2008 at 08:32 AM.
might require some redoing because thats the invasion mod they use, don't really want that adding
new monster by me
http://files.filefront.com/TatzMonst.../fileinfo.html
www.gaffservers.comI FurGot My dikshUnari, DukSonAry. Dat Buk wiD tu Wurds InnIt!
[Wormbo= epic forums]Generally it is impossible to totally lock down your code against decompiling. If you don't want anyone to steal your code, then don't publish it, you selfish bastard.
Sounds harsh? Well, how did you learn UnrealScript?
Now thats funny ROFL!! Nice work gaffa if i didn't have any kids she would be on my server for sure. ROFL!!!Nice tattoo's
Last edited by wildman; 04-02-2008 at 03:46 PM.
Here is a mutated warlord for your enjoyment. Add him to your server and get pwnt!
http://files.filefront.com/PWNLordzi.../fileinfo.html
regards {GTH} CenT
I just checked him out before i went to work wow is he tough love the custom sounds. I had to fix the sator line a bit to get him working though, there was a ' missing. Thanks again.
MonsterTable=(MonsterName="PWNLord",MonsterClassNa me="PWNLord.PWNLord")
sorry bout that, i'm in a rush also
www.gaffservers.comI FurGot My dikshUnari, DukSonAry. Dat Buk wiD tu Wurds InnIt!
[Wormbo= epic forums]Generally it is impossible to totally lock down your code against decompiling. If you don't want anyone to steal your code, then don't publish it, you selfish bastard.
Sounds harsh? Well, how did you learn UnrealScript?
Thanx ^^ I'm actually suprised at how easy it was. I have about a million ideas in my head for monsters that hopefully I will bring to reality.
Here is another small file, that will have you saying wtf?
http://files.filefront.com/GayPupaez.../fileinfo.html
Basically a pupae on steroids
what you could do is remake all of them stronger, with more exp. out of the standard invasion monsters, then release a pack. like GoToHellMonsters or GTHMonsterPack
EDIT:maybe get someone who is good with photoshop to make some textures out of the original textures. i could help you with some things if you like
www.gaffservers.comI FurGot My dikshUnari, DukSonAry. Dat Buk wiD tu Wurds InnIt!
[Wormbo= epic forums]Generally it is impossible to totally lock down your code against decompiling. If you don't want anyone to steal your code, then don't publish it, you selfish bastard.
Sounds harsh? Well, how did you learn UnrealScript?
yeah, I thought about that. I could release the first map pack where the entire size of the pack was under 1 mb, roflz
oh btw gaffa I sent you the fartfly .uc and AssBag .uax, could you have a go at trying to get the sounds to work.
www.gaffservers.comI FurGot My dikshUnari, DukSonAry. Dat Buk wiD tu Wurds InnIt!
[Wormbo= epic forums]Generally it is impossible to totally lock down your code against decompiling. If you don't want anyone to steal your code, then don't publish it, you selfish bastard.
Sounds harsh? Well, how did you learn UnrealScript?
how i can use the skins of the monsters from Wehtam invasion in the regular invasion match? this are the skins:
http://unrealtournament2004.filefron...s/File/47060/5
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