View Poll Results: Bots?

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  • Get rid of them

    5 18.52%
  • Leave them as is

    4 14.81%
  • Adjust their AI/stats

    18 66.67%
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  1. #1
    Redeemer
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    Red face Invasion in UT2007 ?

    hi

    will there be invasion in UT2007 ??

  2. #2
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    Good question. If there is, I hope the monsters show more life than current ones. Those things make me feel like I'm playing Contra.

  3. #3
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    Yeah, ATM, the monsters in invasion feel quickly added on, for example, the Krall tend to move sideways whilst using the walking forward animation :weird:

  4. #4
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    I voted yes, but I never play it - bring it ALL I say

    sad that assault is being dropped - again!

    :sour:

  5. #5
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    For all intents, Conquest is replacing assault.

    Also, I can see invasion being ported over by third parties if it isn't an official gametype.

  6. #6
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    Originally posted by mazza558
    Yeah, ATM, the monsters in invasion feel quickly added on, for example, the Krall tend to move sideways whilst using the walking forward animation :weird:
    Well, the models are about 6 years old. They weren't supposed to do that. :bulb:

  7. #7
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    i want better models in the next game, new monsters would be nice, and not just different colored skaarj

    What about a blob? that flings poo at you, we will call it the great mighty poo. He shall sing operah



    *salutes conkers*

  8. #8
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    Why not? Its good fun every now and then. Plus, the more gametypes the better, so everyone will be happy. But agreed, they do need much better looking monsters.

  9. #9
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    Invasion is a useless game type.

  10. #10
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    Originally posted by INSTAGIBBLER
    Invasion is a useless game type.
    Actually, a group of friends of mine have started playing together on a private server. Because of the huge difference in skill, we've taken to playing some Invasion because it doesn't result in the strong players slaughtering the weak all the time. It's worth keeping around I think.

  11. #11
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    DM, TDM, (v)CTF, ONS, CON.

    .

    Enough.

  12. #12
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    Epic's not putting Invasion in UT2007.

  13. #13
    Redeemer
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    I don't see why they'd leave anything out, that's just making people unhappy.

  14. #14
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    Invasion have nothing to do with UT. The kids kan shoot at scary monsters as much as they want, but put it in a separate game called something else.
    /thread

  15. #15
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    i like RPG INV

  16. #16
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    Originally posted by SWG_Victim
    I don't see why they'd leave anything out, that's just making people unhappy.
    no one plays invasion except a handful of people

  17. #17
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    Originally posted by SWG_Victim
    I don't see why they'd leave anything out, that's just making people unhappy.
    It divides the community. This was already discussed before.

  18. #18
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    Originally posted by Kreskin
    It divides the community. This was already discussed before.

    So what? Why should anybody here give a damn what you think? I sure as hell don't. The community is already divided. It will never be united. And people can discuss it all they want too, no matter how you feel about it.

  19. #19
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    Dividing the community or not, Invasion is nothing but a quick addon made to beef up a bonuspack, adding ancient monsters that they happened to have lying about in a horrendously spammy gametype. If you think the U1 monsters in UT2004 looked out of place, think of how those same models would look in UT2007.
    They might add it into a bonuspack for existing customers later on, but adding a gametype like that from the start might actually hurt sales and definitly won't look good in reviews. (reviewer says: "Wait, haven't I seen these clunky models used in 4 other games in the past 6 years?")

  20. #20
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    Neh. Epic should spend time making the other game types as good as possible, such as VCTF.:up:
    I saw this wino, he was eating grapes. I was like, "Dude, you have to wait."
    –Mitch Hedberg

  21. #21
    Redeemer
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    Imo, Invasion should be kept. And Epic don´t have to use old models, just support Invasion more and make it higher quality.

    Btw, Invasion is the only gametype I play atm.

  22. #22
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    Originally posted by Bjossi
    Btw, Invasion is the only gametype I play atm.
    I found this gametype to be less frustrating... I dont know why exactly, maybe only because you do not play against other players.

    Note that I hate bots, but the monster here are just right, because they aren't insanely powerfull and each one have different attacks, which is nice...

    I do have a lot of difficulty against the Warlord whenever there is a very little bit of lag... that is the only frustrating part of it...

    EDIT : Just TRIED to play... LOL, forget it that sucks from the server selection - the only server with good ping have that rpg mutator, which totaly ruins the gameplay, most server have it anyway + lot of useless and ******* mutator (whatever those * means)... the server with a good ping and no such thing had 2 players... Im not for these kind of games... Remember it, ut2004's server selection is so bad....
    SFJake

  23. #23
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    Honestly, I think they should only include Conquest, ONS, CTF, TDM, DM.

    No need to waste zots and lose focus on less played gametypes. Let people make mods for those.

  24. #24
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    Originally posted by =XM=
    Honestly, I think they should only include Conquest, ONS, CTF, TDM, DM.

    No need to waste zots and lose focus on less played gametypes. Let people make mods for those.
    Agreed. Well, Survival too - as long as it's actually a satisfactory replacement for simply playing 1on1 DM, that is.

  25. #25
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    Originally posted by Bjossi
    Imo, Invasion should be kept. And Epic don´t have to use old models, just support Invasion more and make it higher quality.
    Epic doesn't have to use old models? You expect them to quickly model a complete new cast of models then? :bulb:

  26. #26
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    Originally posted by =XM=
    Honestly, I think they should only include Conquest, ONS, CTF, TDM, DM.

    No need to waste zots and lose focus on less played gametypes. Let people make mods for those.
    And how would you feel if they got rid of your favorite gametype?

  27. #27
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    more gametypes to split our wonderfull community up into small bits and pices.... ( pls NOO!!

  28. #28
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    Originally posted by SWG_Victim
    And how would you feel if they got rid of your favorite gametype?
    i couldn't care less. used to play assault in UT and in 2003 I just played something else. in ut2004 i played ctf. just try every gametypes they put in and don't whine about why they took a gametype out

  29. #29
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    Originally posted by UrFatMom
    i couldn't care less. used to play assault in UT and in 2003 I just played something else. in ut2004 i played ctf. just try every gametypes they put in and don't whine about why they took a gametype out
    That's rediculous.

  30. #30
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    Originally posted by INSTAGIBBLER
    Invasion is a useless game type.
    IMO, Quite the contrary. In the higher invasion levels, you have to constantly shoot and move. Personally, it has helped me a LOT on my hitscan training; Not to mention its a great way to memorize maps.

  31. #31
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    Originally posted by SWG_Victim
    That's rediculous.
    It's not ridiculous OR rediculous. Personally I feel like whining about your favourite XXXXXXX not being in a game is rather selfish and not very smart. When it comes to gametypes, obviously the less gametypes there are the more time can be spent on the other ones. For most other things you can fill in in the Xs above, there's usually other good reasons it's not making a return.

    Anyway, I also feel they should just include DM, TDM, CTF, ONS and Conquest. As for the question how I'd feel if they removed my favourite gametype... they did (DDOM's not in the next game) and I'm pretty ticked off about it but it's not hard to see why they're removing it. Only a very small portion of the community plays DDOM and making a whole lot of new quality maps for it would be a waste.

  32. #32
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    Originally posted by Boksha
    Only a very small portion of the community plays DDOM and making a whole lot of new quality maps for it would be a waste.
    Its not like Epic made a lot of DDOM maps for UT2003/04. I think its silly (if not simply stupid) to argue for or against the inclusion of a particular gametype in the next UT. The more the merrier I say. UT always had more than one gametype, so as long as there is more than one gametype, the community will remain (so-called) divided. Besides, you don't need to create unique invasion maps to play invasion, so the gametype shouldn't be that damn difficult to create, I don't care what Epic's excuse is.

    One more thing, they created Assualt and included only half a dozen maps with UT2004 :bulb: I say include DDOM, and let the community make the maps.

  33. #33
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    Originally posted by SWG_Victim
    And how would you feel if they got rid of your favorite gametype?
    im already pissed that theyre not keeping my favorite gametype. which happens to be br(w/o that horrid tl). but then they didnt bother getting off their asses and supporting anything besides ons in 2k4 so why should they even consider anything from 2k4(besides ons) for 2k7. that could divert their attention from their amazingly crappy vehicle gametypes filled with ppl who can barely even shoot....

  34. #34
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    the community is not so devided as ppl seem to think

    we ALL love ut in ALL its forms and for me thats the attraction

    (sure some ***** about the other guy's prefered game type but hey hey hey, at LEAST we are not paying cs!

    I never play ONS but I am happy that ppl are having fun with it
    same with ctf and this NEW Vctf...

    any other game out there you get ONE gametype only (okay with some variations here and there)

    but with UT we have always gotten sooo much and its great!

    so you play BR or CTF and I play DM? we still playing UT and that ROCKS... so bring it ALL back epic

    Epic rules kthx (with appologies to Placebo)

  35. #35
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    A: "Hey, let's play some UT2k4!"
    B: "OK, I'll find a server"
    B joins a server, A follows.
    A: "What the heck is this?"
    B: "UT2004?"
    A: "I know that, but where are the weapon lockers? And where are the vehicles?"
    B: "Oh, I'm sorry, I always play TDM"
    A: "I only play VCTF!"
    A gets spawnraped twice, then finds a rocketlauncher, fires a triple rockets at someone who survives the blast (being fully stocked), then headshots A. A then gets spawnraped thrice more.
    A: "OK, that's it, I'm outta here"
    A joins another server, B follows.
    B: "Hmm... I'm not too familiar with vCTF"
    A: "That's OK, you'll get used to it"
    B drives a scorpion to the enemy flag, but drives through it, then gets mauled by a parked Hellbender. As he spawns in his own base, he sees someone on a manta grabbing his flag, loads the AVRiL, aims, fires, and gets landed on by A who is covering the Manta in a Raptor.
    B: "This is no fun, I'm off to play some more TDM"

    Now I know this is a little contrived, but in general it's true. As it is now, a large part of the community plays gametypes I wouldn't touch with a ten foot pole. Sure, both A and B like UT2004, but very different parts of it, so they never get to play each other. As a result, instead of a large community, there's loads of splinter communities. Compare with a game like RTCW:ET which has only one gametype, or a game like CoD where all gametypes are pretty much the same (the only difference is the different amounts of waiting you have to do )
    By no means do I think UT games should have only one way to play, but dozens of different ways doesn't make the game any more fun or make it easier to find opponents.
    If there are less gametypes, people that play only one or two gametypes will play a larger part of the game as a whole, and thus a larger part of the community. It even becomes possible to play all gametypes every now and then.

  36. #36
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    so what you are saying is we should restrict the types to force ppl to play the same games??

    (I am sure this has been argued to death but I have never had any say in it)

    imo I think it is great that we all love the same game yet play different types and are good at diffrent variations of it

    in Assault for instance you need no DM skills (except the obvious basics) to be an excellent player - and it sounds from what I have heard about ONS, that that is true for that too... pls read between the lines here, I don't want to explain this more*

    the fact that we are playing different game types and excell at diffrent levels doesn't detract (for me at least) that we are all playing UT2004

    (I read the "you know your ONS team suck" threat with great interest and laugh at the humor tho I would probably never post there - we are the same UT lovers tho, me and my "UT2k4 is perfect" attitude and all the whiners and the diners and the groaners and moaners and the whatever you consider yourself to be- they wouldn't stick around if it wasn't true

    * I played the number one player in Korea in a DM - he kicked my a$$ - tho it was long ago and I would love a rematch now and then I played vs him in an Assault game with 8 players each (same night)- I OWNED and I never use that word lightly as I find it insulting to the looser

  37. #37
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    Originally posted by SWG_Victim
    And how would you feel if they got rid of your favorite gametype?
    If my gametype was played by only a few people, I wouldn't be a selfish bastard and think that wasting development time on it instead of what people actually play would be a good thing.

    Epic, keep this in mind as you go through development.
    Quality != Quantity

    Whether we are talking about gametypes, number of weapons, vehicles, maps, mutators (or splash damage on spammy stuff ).

  38. #38
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    more gametypes = more fun

    If UT2004 only had DM, nobody would have bought it (besides the DM lovers)

    but a lot of people bought ut2004 for ONS only for example

    if you leave gametypes out you will loose customers :bored:

  39. #39
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    Originally posted by supernewbie
    more gametypes = more fun

    If UT2004 only had DM, nobody would have bought it (besides the DM lovers)

    but a lot of people bought ut2004 for ONS only for example

    if you leave gametypes out you will loose customers :bored:
    Wrong. More Gametypes = Less quality to each gametype; Divides the community (and the ammount of servers).

    Enough Said. If Invasion is as played as you say, it's community will make a mutator for it.

  40. #40
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    Invasion is not going to be in UT2007 as a regular gametype. My guess is its going to be a mut/mod made by the community. I like invasion, and would like to see Epic add it in, but its just not going to happen.


 
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