Results 1 to 6 of 6
  1. #1
    Redeemer
    Join Date
    Mar 2004
    Location
    ON, Canada
    Posts
    1,323

    Default Lighting problem (Concerns S.Mesh)

    I have a lift(mover) in my leve, and under the light it is visible, IN EDITOR.

    Once in game, seems the light doesnt shine on it at all, its just a black piece of whatever...


    Any ideas?
    It's not if they die. But how.

  2. #2
    Iron Guard
    Join Date
    Jul 2004
    Posts
    521

    Default

    Display > StaticLighting should be True.

  3. #3
    Redeemer
    Join Date
    Mar 2004
    Location
    ON, Canada
    Posts
    1,323

    Default

    Still dark.
    It's not if they die. But how.

  4. #4
    Iron Guard
    Join Date
    Apr 2004
    Posts
    811

    Default

    THis is happening because some of your vertecies are not being lit by a light. Try moving the SMesh away from the wall/floor a bit, if that doesnt work, try making a custom indent for it.

    Also, if you set Mover-> DynamicLitMover =true, it will show up when it moves if you want to confirm the problem.

  5. #5
    Redeemer
    Join Date
    Mar 2004
    Location
    ON, Canada
    Posts
    1,323

    Default

    Yeah thanks, it was DynamicLitMover that was causing the problem.



    Now I have another problem (not really big deal...still) Now when the mover goes up, everything that was under it stays dark, and the mover has these "shafts" extended from the ground, I textured them shiny and it looks neat when its extended, but since everything is dark you cant see them.

    What ya think?

    I will post screens later if you dont know what Im talking about.
    It's not if they die. But how.

  6. #6
    Iron Guard
    Join Date
    Jul 2004
    Posts
    521

    Default

    Change shadowcast in the mover display to false, so the shadow will go away.


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.