Description: The classic de_dust map from Counter-Strike: Source modelled in UT2004. I've tried to keep the basic feel of the CS original, while making the level flow better in UT2004.
This is my first real UT2004 map, so don't expect tooo much
Weapon placement is based on FFU's DM-CSDust080 as that map flowed really, really well. It was my inspiration to make this version in the first place. Been through about 3 betas, so pretty much everything should be good.
Beta testers (kAoS, DogB, Stryker, Lord_Vlad, exe, and anyone else who I forgot sorry ).
Angelh@rt for his car mesh (Which I assume is his because it was in his Blackhawk map). I sent you an email requesting use of this mesh and never got a reply. I have included it (as it was a small part of the level), but if you want me to remove it, please send an email to me .
www.kaoshq.com [Temp. down while switching hosts]