help, critical error
in unrealed every time i try to add a terrain i get this error:
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1696 MHz with 1023MB RAM
Video: NVIDIA GeForce FX Go5200 (4586)
General protection fault!
History: WPageToolsTerrains::OnNewTerrain <- WButton::InterceptControlCommand <- WWindow::WndProc <- WWindow::StaticProc <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
How do I fix this because currently I can't really build any maps.
Could you be a little more specific as to when does the error actually happen (is it when you click the terrain tool, is it when you select the terrain properties, is it when you select a texture...)
ZoneInfo Properties->ZoneInfo->TerrainZone ->True?
goten i ve got the exact same problem. i duuno y it happens. happens for me when i click build all. that's y i can no longer map
I certainly am not sure with all the gumph that come up with GPFs but I noticed your graphics processor was an NVIDIA GeForce FX Go5200, isn't that a bit too weedy for all that texturing? Could turning down all your graphic settings help?
Just an idea