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  1. #1
    Skaarj
    Join Date
    Nov 2004
    Posts
    6

    Default help, critical error

    in unrealed every time i try to add a terrain i get this error:

    Build UT2004_Build_[2004-11-11_10.48]

    OS: Windows XP 5.1 (Build: 2600)
    CPU: GenuineIntel PentiumPro-class processor @ 1696 MHz with 1023MB RAM
    Video: NVIDIA GeForce FX Go5200 (4586)

    General protection fault!

    History: WPageToolsTerrains::OnNewTerrain <- WButton::InterceptControlCommand <- WWindow::WndProc <- WWindow::StaticProc <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

    How do I fix this because currently I can't really build any maps.

  2. #2
    MSgt. Shooter Person
    Join Date
    Jun 2004
    Posts
    171

    Default

    Could you be a little more specific as to when does the error actually happen (is it when you click the terrain tool, is it when you select the terrain properties, is it when you select a texture...)

  3. #3
    MSgt. Shooter Person
    Join Date
    May 2004
    Posts
    381

    Default

    ZoneInfo Properties->ZoneInfo->TerrainZone ->True?

  4. #4
    Prisoner 849
    Join Date
    Apr 2004
    Posts
    973

    Default

    goten i ve got the exact same problem. i duuno y it happens. happens for me when i click build all. that's y i can no longer map


    Harsh

  5. #5
    MSgt. Shooter Person
    Join Date
    May 2004
    Posts
    484

    Default

    I certainly am not sure with all the gumph that come up with GPFs but I noticed your graphics processor was an NVIDIA GeForce FX Go5200, isn't that a bit too weedy for all that texturing? Could turning down all your graphic settings help?

    Just an idea


 

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