Zombie Health = 100
Gibbing Potential = 1.0
Exploding Zombies? = True
Force of Explosion = 10000
Damage of Explosion = 1000
Radius of Explosion = 200
I also have the 'deemer explosion animation. (Gets a little choppy when someone nukes a group of zombies, but hey, its fun...)
Whats the explosion sound class for the 'Deemer? I only have a rocket explosion now, and I must say, it sucks weasels...
[::EDIT::]
I am amazed @ how you can freak out a long time veteran of this mut, Kill4. I just saw a zombie in swimming trunks... Scarier than Clowns... and Santa...



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. The new Texture, Animation & System files mismatch with the ones on redirect so I guess I will have to stick with v1.2 on my server :cry: . I will keep an eye out on here just in case you surprise us server admins by renaming the files everytime you update your mutator :up: .
:cry: but I like it so much !




:up:




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