I've installed Zound to our clanserver (linux) and it simply will not pick up any sounds from the packs apart from playing the 'hello' welcome sound
This my Zound ini:
[Zound45.ZoundConfigs]
SoundFileName1=TOPGUN2.uax
SoundFileName2=
SoundFileName3=
bZound=True
SoundDelay=5
LoginDelay=3
SoundsEach=10
DelaysEach=1
Dedicated=True
SayTrigger=True
bAnnounce=True
bBuffSound=False
ZoundVolume=1.5
StandardServer=True
NoSpecToPlayer=False
[Zound45.ZTriggers]
Sounds[0]=attack
Sounds[1]=byebye
Sounds[2]=dangerous
Sounds[3]=ego
Sounds[4]=hello
Sounds[5]=nice
Sounds[6]=speed
Sounds[7]=teamkill
and in the TOPGUN2 sound package, the following sound files exist: attack, byebye ....... teamkill etc
IN the UT2004 ini I have
ServerPackages=Zound45
ServerPackages=topgun.uax
When I start a game, I get the mutat zounds message and see all the sound triggers, but nothing kicks in.. when I start an instant action game locally and add Zound as a mutator it all works perfectly with these files.. ;/



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