I have two zones with different lightning. One is mostly lit by blue lights and the other with
yellow/orange lights. Now this could have been nice if the zone hadn't made everything
weird. The BSP faces with textures on them no longer have a smooth spectrum of blue
and yellow, instead there is a rough 'edge' near the zone border. Is there a way to make
this undesirable effect to go away?
There are also BSP faces in the middle of a zone that creates shadows in the faces's
borders. Not good :sour:
Any help would be appreciated...