Ok, I don't know if this will work for everyone, and I don't know if it's already known. But for some time the UnrealEd FSAA bug has been a pain in my ass seeing as I enjoy running my games with the AA on. Anyhow, today while messing around I came to realize something, on my 9800 (Cat 4.3's) if I just disable fast writes in the control panel the FSAA bug in UnrealEd goes away.
Now like I said I'm not sure if it would work for everyone, and I'm also not sure if this is known but I figured I'd post my findings and see if it helps anyone else.![]()



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