Critical Error After Exporting Scripts
Today I exported all the scripts through UED from the actor browser and put them in a seperate folder in my UT2004 directory as per advice I was given for getting access to the scripts for weapon modding, and while everything appeared to work ok, whenever I go to save anything in the editor or open a map through the "Play Map" button, I get a critical error:
"Assertion failed: GObjBeginLoadCount==0[File:./Unobj.cpp][Line:2331]
History: UObject::StaticTick <-UEditorEngine::Tick <-Update World <-MainLoop"
I would rather not have to reinstall the game (if it can be helped) and I would like to know what caused the error for future reference if need be, but to the point, can anyone offer any solutions are at least know what's wrong?
Thanks for your time.