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  1. #1
    Iron Guard
    Join Date
    Mar 2004
    Posts
    620

    Default I want to start making skins - what do I need?

    I want to start skinning vehicles and characters. I have all the tools - Photoshop, UeD, etc.

    What's the best way to do this?

    Do I just export the textures? Do I need to export the mesh?

    Can I just work with the texture and modify it and reimport it into UnrealEd and just apply it there for testing? i.e. do I really need to take the trouble and export the mesh into a 3D app...?

  2. #2
    Boomshot
    Join Date
    May 2002
    Posts
    2,110

    Default

    Welcome to the wonderful world of skinning =)

    Read my tutorials

    I personnally make the skin art with Photoshop, and use Upaint for verificating that it looks as i want it to. I only use UT2004 for in-game tests (checking visibility mostly) once the skin is pretty close to completion.


 

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