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Thread: cool map idea

  1. #1
    Iron Guard
    Join Date
    Oct 2003
    Posts
    502

    cool map idea

    how about an AS-Zion? all defenders could get APC mechs and stuff, and the only weapons they can use are miniguns on APC mechs and EMP guns.
    Attackers would fly around in vehicles(they cant enter or get out) that have the model of sentinel 'squiddys'.
    Heres the objectives:
    Attackers:Breach the walls of Zion.
    DefendersStart with no weapons) Prepare yourself.
    Attackers:Kill any humans that get in your way, and attack the main base.
    Defenders:Guard the main base.
    If attackers win, show the main base exploding in flames.
    If defenders win, show the sentinels halting their fire and retreating.
    Talk about all the custom stuff you'd have to build!

  2. #2
    Iron Guard
    Join Date
    Apr 2004
    Posts
    538

    Default

    This idea has been stated many many times in threeds but to my knowlage they've never been compleated. maby you will be the first

  3. #3
    Iron Guard
    Join Date
    Oct 2003
    Posts
    502

    Default

    Yea, once i learn how to make maps!:cry:

  4. #4
    MSgt. Shooter Person
    Join Date
    Mar 2004
    Posts
    94

    Default

    I'd rather have a (VERY LARGE) Team-Deathmatch Map in Zion and all the surrounding tunnels, There would be four ships, the Hammer, the Nebachadnezzar, the Logos, and the Vigilant, and each team would have two to start with. One Team would start in the dock at Zion, the other would start on the Surface directly above Zion. The team would fly around in thier ship and battle the other people (having to look for them). The mod would only contain one map, which would be very extensive.

    Anything like the idea?

  5. #5
    Iron Guard
    Join Date
    Oct 2003
    Posts
    502

    Default

    heck, with that we would only need a few matrix maps for a real mod!

  6. #6
    MSgt. Shooter Person
    Join Date
    Mar 2004
    Posts
    94

    Default

    Nah, just one big map with Zion, the tunnels, and some of the surface.
    Full scale


 

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