// Concept 1 : pickups
Vehicles can get various upgrades/downgrades by driving over a pickup.
Examples would be :
= extra armour/shield
= instant repair
= weapon
= extra power (faster)
Problem ?
It can only work with a vehicle that's designed around this concept, because the default vehicles might become overpowered or useless as a result of the various pickups.
A possible example would be the Scout trike as designed by Evile.
Better would be a vehicle that is designed to be upgradable so it can't become too powerful or useless.
// Concept 2 : upgrades
A 'standard' vehicle can have various predefined weapon/equipment configurations which would allow it to be used in a variety of roles.
The idea is the same as in (1), except the items would be added to the vehicle before it is spawned into the game.



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