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Thread: Giant Map idea

  1. #1
    MSgt. Shooter Person
    Join Date
    Sep 2003
    Posts
    404

    Red face Giant Map idea

    Another idea I had for a map (inspired by those giant house/rooms UT2k3 maps) would be a large open-sky crater, with giant corpses modelled after the UT2k4 character models.

    If it's a ONS map, each base could be inside two corpses, with the powercore being, for example in the skull of a giant robot model, or in a hole over where the heart would be if the model is non-robotic. Power nodes could be located inside giant versions of UT2k4 weapons.

    At least one of the giant corpses should not be totally decomposed, and it should be possible for the players to go end-to-end through a biologically-correct digestive tract, with a puddle of reddish brown liquid at the nether end...

    Some giant skulls and other giant body parts could also be littered along the crater floor.

  2. #2
    MSgt. Shooter Person
    Join Date
    Jan 2004
    Posts
    120

    Default

    Hmm sounds like a plan. Homefully someone takes the idea and runs with it.

  3. #3
    Palace Guard
    Join Date
    Jul 2004
    Location
    In the middle of a minefield. Please send help.
    Posts
    3,570

    Default

    even if it was on side 41 i'll bump it, its a good idea!
    If it wasn't for the character limit in signatures, you'd be reading a very fascinating story about the seven hundred and sixty one armless and legless corpses floating around in hangar ninety six. Marathon rules.

  4. #4
    MSgt. Shooter Person
    Join Date
    Aug 2004
    Posts
    405

    Default

    meh its better than the living room




    exept the **** in the gut ew um sorry


 

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