General protection fault!
History: RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I get this about 25 mins into any game mode with a decent amount of graphical settings (does not does this in software mode). Another thing that I've noticed is that I cannot run any game that uses the quake 3 engine at any detail level. I have a friend who owns a Radeon 9800 and has the same problems. I've tried ALL versions of the catalyst driver from 3.0 and up to no avail.
My Specs: AMD 3000+, 512MB DDR, Saphire Radeon 9000 PRO, XP Pro, SB Audigy Gamer, BioStar MCN7D nForce chipset



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