I'am using 3d max 5 and ut2003 as part of a mod i'am creating, in which i'am struggling with reload animations. I can't see a method that works as bones structures and bipeds don't seem to work when importing into uted ie animation doesn't work or joints are moving properly i put this down to the fact that having seperate objects ie the ammo is causing problems for actorx, can someone point the way i need a decent well detailed tutorial bearing in mind i've seen all the vtms



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