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  1. #1
    Skaarj
    Join Date
    Oct 2002
    Posts
    7

    Cool HELP - All Players being changed to Spectators

    Hi,

    Having a problem with my server, I and many players can be playing UT2003 OK but suddenly after a map vote all users will be turned into spectators on the voted map.

    The server then goes into a loop as there are no players (and only spectators) the map ends virtually before any player has spawned and another Map Vote is called.

    My INI file is below (sorry about the size) - Its really baffaling and any help will be appreciated.

    The server is a dedicated (windows) invasion server.

    Thanks

    Steve

    [URL]
    Protocol=unreal
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.ut2
    LocalMap=NvidiaLogo.ut2
    NetBrowseMap=Entry.ut2
    Host=
    Portal=
    MapExt=ut2
    EXEName=UT2003.exe
    SaveExt=usa
    Port=7777
    Class=Engine.Pawn
    Character=Gorge

    [MapVote400b11.MapVote]
    VoteTimeLimit=60
    ScoreBoardDelay=10
    bAutoOpen=True
    MidGameVotePercent=50
    MinMapCount=2
    RepeatLimit=4
    bScoreMode=False
    bAccumulationMode=False
    bEliminationMode=False
    DefaultGameConfig=0
    bDefaultToCurrentGameType=True
    bKickVote=True
    KickPercent=51
    bRestartWithLastMap=False
    bAnonymousKicking=False
    MapVoteHistoryType=MapVote400b11.MapVoteHistory1
    MapListLoaderType=MapVote400b11.DefaultMapListLoad er
    GameConfig=(GameClass="SkaarjPack.Invasion",Prefix ="DM",Acronym="DM",GameName="Invasion",Mutators="" ,Options="")

    [MapVote400b11.DefaultMapListLoader]
    bUseMapList=True
    MapNamePrefixes=DM,CTF,BR
    MapListTypeList=SkaarjPack.MaplistSkaarjInvasion

    [FirstRun]
    FirstRun=0

    [Engine.Engine]
    RenderDevice=D3DDrv.D3DRenderDevice
    ;RenderDevice=Engine.NullRenderDevice
    ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=XInterface.extendedconsole
    GUIController=XInterface.GUIController
    Language=int
    Product=UT2003
    GameEngine=Engine.GameEngine
    EditorEngine=Editor.EditorEngine
    DefaultGame=XGame.XDeathmatch
    DefaultServerGame=XGame.XDeathmatch
    ViewportManager=WinDrv.WindowsClient
    ;ViewportManager=SDLDrv.SDLClient
    Render=Render.Render
    Input=Engine.Input
    Canvas=Engine.Canvas
    CdPath=E:

    [Core.System]
    PurgeCacheDays=30
    SavePath=../Save
    CachePath=../Cache
    CacheExt=.uxx
    Paths=../System/*.u
    Paths=../Maps/*.ut2
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Music/*.umx
    Paths=../StaticMeshes/*.usx
    Paths=../Animations/*.ukx
    Paths=../Saves/*.uvx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp

    [IpDrv.MasterServerUplink]
    SendStats=True
    DoUplink=True
    UplinkToGamespy=True
    ServerBehindNAT=False
    DoLANBroadcast=False

    [Engine.GameEngine]
    CacheSizeMegs=32
    UseSound=True
    ServerActors=IpDrv.MasterServerUplink
    ServerActors=UWeb.WebServer
    ServerPackages=Core
    ServerPackages=Engine
    ServerPackages=Fire
    ServerPackages=Editor
    ServerPackages=IpDrv
    ServerPackages=UWeb
    ServerPackages=GamePlay
    ServerPackages=UnrealGame
    ServerPackages=XEffects
    ServerPackages=XPickups
    ServerPackages=XGame
    ServerPackages=XWeapons
    ServerPackages=XInterface
    ServerPackages=Vehicles
    ServerPackages=TeamSymbols_UT2003
    MainMenuClass=XInterface.UT2MainMenu
    ConnectingMenuClass=XInterface.MenuConnecting
    DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
    UseStaticMeshBatching=True
    ServerPackages=UTClassic
    ServerPackages=BonusPack
    ServerPackages=SkaarjPack
    ServerPackages=SkaarjPack_rc
    ServerPackages=MapVote400b11

    [WinDrv.WindowsClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    TextureMaxLOD=0
    TextureMinLOD=0
    NoFractalAnim=False
    ScaleHUDX=0.0

    [SDLDrv.SDLClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    JoystickNumber=0
    IgnoreHat=False
    JoystickHatNumber=0
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    TextureMaxLOD=0
    TextureMinLOD=0
    NoFractalAnim=False

    [Engine.Player]
    ConfiguredInternetSpeed=2600
    ConfiguredLanSpeed=20000

    [ALAudio.ALAudioSubsystem]
    UseEAX=False
    Use3DSound=False
    UseDefaultDriver=True
    CompatibilityMode=False
    UsePrecache=True
    ReverseStereo=false
    Channels=32
    MusicVolume=0.1
    AmbientVolume=0.3
    SoundVolume=1.0
    DopplerFactor=1.0
    Rolloff=0.5
    TimeBetweenHWUpdates=15
    DisablePitch=False
    LowQualitySound=False

    [IpDrv.TcpNetDriver]
    AllowDownloads=True
    ConnectionTimeout=180.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=0.2
    MaxClientRate=20000
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=20
    LanServerMaxTickRate=35
    DownloadManagers=IpDrv.HTTPDownload
    DownloadManagers=Engine.ChannelDownload
    AllowPlayerPortUnreach=False
    LogPortUnreach=False
    MaxInternetClientRate=7000.0
    MaxConnPerIPPerMinute=5
    LogMaxConnPerIPPerMin=False

    [IpDrv.HTTPDownload]
    RedirectToURL=
    ProxyServerHost=
    ProxyServerPort=3128
    UseCompression=True

    [Engine.DemoRecDriver]
    DemoSpectatorClass=UnrealGame.DemoRecSpectator
    MaxClientRate=25000
    ConnectionTimeout=15.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=1.0
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=30
    LanServerMaxTickRate=30

    [Engine.GameReplicationInfo]
    ServerName=Jmasters Invasion Server
    ShortName=UT2 Server
    ServerRegion=0
    AdminName=Steve
    AdminEmail=steve.cousins1@btinternet.com
    MOTDLine1=Welcome To Jmasters Server
    MOTDLine2=If you have Any Problems
    MOTDLine3=Please e-mail me at
    MOTDLine4=XXXXX

    [IpServer.UdpServerQuery]
    GameName=ut2

    [IpDrv.UdpBeacon]
    DoBeacon=True
    BeaconTime=0.50
    BeaconTimeout=5.0
    BeaconProduct=ut2

    [D3DDrv.D3DRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=False
    LevelOfAnisotropy=1
    DetailTexMipBias=0.8
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False
    AvoidHitches=False
    OverrideDesktopRefreshRate=False

    [OpenGLDrv.OpenGLRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseTrilinear=True
    UseStencil=False
    MaxTextureUnits=8
    VARSize=32
    ReduceMouseLag=False

    [Engine.NullRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseStencil=False

    [Editor.EditorEngine]
    UseSound=True
    CacheSizeMegs=32
    GridEnabled=True
    SnapVertices=False
    SnapDistance=1.000000
    GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
    RotGridEnabled=True
    RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
    GameCommandLine=-log
    FovAngleDegrees=90.000000
    GodMode=True
    AutoSave=True
    AutoSaveTimeMinutes=5
    AutoSaveIndex=6
    UseAxisIndicator=True
    MatineeCurveDetail=0.1
    ShowIntWarnings=False
    UseSizingBox=True
    RenderDevice=D3DDrv.D3DRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=Engine.Console
    Language=ute
    AlwaysShowTerrain=False
    UseActorRotationGizmo=False
    LoadEntirePackageWhenSaving=0
    EditPackages=Core
    EditPackages=Engine
    EditPackages=Fire
    EditPackages=Editor
    EditPackages=UnrealEd
    EditPackages=IpDrv
    EditPackages=UWeb
    EditPackages=GamePlay
    EditPackages=UnrealGame
    EditPackages=XGame_rc
    EditPackages=XEffects
    EditPackages=XWeapons_rc
    EditPackages=XPickups_rc
    EditPackages=XPickups
    EditPackages=XGame
    EditPackages=XWeapons
    EditPackages=XInterface
    EditPackages=XAdmin
    EditPackages=XWebAdmin
    EditPackages=Vehicles
    EditPackages=BonusPack
    EditPackages=SkaarjPack
    EditPackages=SkaarjPack_rc
    EditPackages=OGGPlayer

    [UWeb.WebServer]
    Applications[0]=xWebAdmin.UTServerAdmin
    ApplicationPaths[0]=/ServerAdmin
    Applications[1]=xWebAdmin.UTImageServer
    ApplicationPaths[1]=/images
    DefaultApplication=0
    bEnabled=True
    ListenPort=80

    [Engine.Console]
    ConsoleHotKey=9
    TimePerTitle=30.0
    TimePerDemo=60.0
    TimePerSoak=3600.0
    TimeTooIdle=60.0
    DemoLevels[0]=DM-Curse3
    DemoLevels[1]=DM-Antalus
    DemoLevels[2]=CTF-Chrome
    DemoLevels[3]=DOM-SunTemple
    DemoLevels[4]=BR-Endagra

    [Engine.AccessControl]
    AdminPassword=
    KickToMenu=Xinterface.UT2NetworkStatusMsg
    GamePassword=
    bBanByID=True

    [Engine.GameInfo]
    GoreLevel=0
    MaxSpectators=3
    MaxPlayers=8
    AutoAim=1.000000
    GameSpeed=1.000000
    bChangeLevels=True
    bStartUpLocked=False
    bNoBots=False
    bAttractAlwaysFirstPerson=False
    NumMusicFiles=13
    bEnableStatLogging=true
    HUDType=Engine.Hud
    MaxLives=0
    TimeLimit=0
    GoalScore=0
    GameStatsClass=IpDrv.MasterServerGameStats
    SecurityClass=UnrealGame.UnrealSecurity
    AccessControlClass=XAdmin.AccessControlIni
    bAdminCanPause=True
    bWeaponShouldViewShake=True
    GameDifficulty=1.000000

    [Engine.AmbientSound]
    AmbientVolume=0.25

    [Engine.LevelInfo]
    PhysicsDetailLevel=PDL_Medium
    bLowSoundDetail=False
    DecalStayScale=1.0
    bNeverPrecache=false

    [xInterface.Tab_MultiplayerHostMain]
    LastGameType=XGame.xDeathmatch
    LastMap=DM-Antalus

    [xInterface.Tab_InstantActionMain]
    LastGameType=XGame.xDeathmatch
    LastMap=DM-Antalus
    LastBotSkill=1
    LastBotCount=4
    LastUseMapBots=True
    LastUseCustomBots=False

    [xInterface.Tab_InstantActionBaseRules]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=0
    LastTimeLimit=0
    LastMaxLives=0

    [xInterface.Tab_IADeathMatch]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=25
    LastTimeLimit=15
    LastMaxLives=0
    LastAutoAdjustSkill=False

    [xInterface.Tab_IATeamDeathMatch]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=35
    LastTimeLimit=15
    LastMaxLives=0
    LastAutoAdjustSkill=False

    [xInterface.Tab_IACaptureTheFlag]
    LastFriendlyFire=0.000000
    LastWeaponStay=True
    LastTranslocator=True
    LastGameSpeed=1.000000
    LastGoalScore=3
    LastTimeLimit=15
    LastMaxLives=0

    [xInterface.Tab_IABombingRun]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=True
    LastGameSpeed=1.0
    LastGoalScore=21
    LastTimeLimit=15
    LastMaxLives=0

    [xInterface.Tab_IADoubleDomination]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=3
    LastTimeLimit=15
    LastMaxLives=0

    [xInterface.Tab_InstantActionMutators]
    LastActiveMutators=

    [xInterface.Tab_MultiplayerHostServerSettings]
    bDedicated=False
    bLanPlay=False
    BotSkill=1
    bUseDefaults=False
    bUseCustomBots=False
    MinPlayers=3
    MaxPlayers=16
    MaxSpecs=2
    AdminName=Admin
    AdminPass=
    GamePass=
    bCollectStats=False
    bBalanceTeams=True

    [xInterface.ExtendedConsole]
    ConsoleHotKey=192
    PasswordPromptMenu=XInterface.UT2GetPassword
    bSpeechMenuUseMouseWheel=True
    bSpeechMenuUseLetters=False
    SMOriginX=0.01
    SMOriginY=0.3
    LetterKeys[0]=IK_Q
    LetterKeys[1]=IK_W
    LetterKeys[2]=IK_E
    LetterKeys[3]=IK_R
    LetterKeys[4]=IK_A
    LetterKeys[5]=IK_S
    LetterKeys[6]=IK_D
    LetterKeys[7]=IK_F
    LetterKeys[8]=IK_Z
    LetterKeys[9]=IK_X
    MusicManagerClassName=OGGPlayer.UT2OGGMenu

    [XInterface.GUIController]
    MenuMouseSens=1.25

    [XGame.xDeathMatch]
    HUDType=XInterface.HudBDeathMatch
    MaxLives=0
    TimeLimit=0
    GoalScore=25
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    bForceRespawn=False
    bWeaponStay=false

    [XGame.xTeamGame]
    HUDType=XInterface.HudBTeamDeathMatch
    MaxLives=0
    TimeLimit=0
    GoalScore=60
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [XGame.xCTFGame]
    HUDType=XInterface.HudBCaptureTheFlag
    MaxLives=0
    TimeLimit=0
    GoalScore=0
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [XGame.xDoubleDom]
    HUDType=XInterface.HudBDoubleDomination
    MaxLives=0
    TimeLimit=0
    GoalScore=3
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    TimeToScore=10
    TimeDisabled=10
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [XGame.xBombingRun]
    HUDType=XInterface.HudBBombingRun
    MaxLives=0
    TimeLimit=0
    GoalScore=15
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [IpDrv.MasterServerLink]
    LANPort=11777
    LANServerPort=10777
    CurrentMasterServer=2
    MasterServerPort[0]=28902
    MasterServerAddress[0]=ut2003master1.epicgames.com
    MasterServerPort[1]=28902
    MasterServerAddress[1]=ut2003master2.epicgames.com
    MasterServerPort[2]=0
    MasterServerAddress[2]=
    MasterServerPort[3]=0
    MasterServerAddress[3]=
    MasterServerPort[4]=0
    MasterServerAddress[4]=

    [XInterface.MapListDeathMatch]
    Maps=DM-Antalus

    [XInterface.MapListTeamDeathMatch]
    Maps=DM-Antalus

    [XInterface.MapListCaptureTheFlag]
    Maps=CTF-Chrome

    [XInterface.MapListDoubleDomination]
    Maps=DOM-SunTemple

    [XInterface.MapListBombingRun]
    Maps=BR-Anubis

    [xInterface.IRC_System]
    ServerHistory=irc.utchat.com

    [xInterface.IRC_Page]
    MaxChatScrollback=250
    IRCTextColor=(R=160,G=160,B=160,A=0)
    IRCNickColor=(R=150,G=150,B=255,A=0)
    IRCActionColor=(R=230,G=200,B=0,A=0)
    IRCInfoColor=(R=130,G=130,B=160,A=0)
    IRCLinkColor=(R=255,G=150,B=150,A=0)

    [XInterface.ServerBrowser]
    MinGamespeed=0
    MaxGamespeed=200

    [Xinterface.Tab_AudioSettings]
    BonusPackInfo[0]=(PackageName="AnnouncerMain.uax",Description="Def ault")
    BonusPackInfo[1]=(PackageName="AnnouncerEvil.uax",Description="Evi l")
    BonusPackInfo[2]=(PackageName="AnnouncerFemale.uax",Description="F emale")
    BonusPackInfo[3]=(PackageName="AnnouncerSexy.uax",Description="Aro used")

    [BonusPack.xLastManStandingGame]
    DefaultMaxLives=3

    [Skaarjpack.Invasion]
    DefaultMaxLives=1
    InitialWave=5
    FallbackMonster=Class'SkaarjPack.EliteKrall'
    Waves[0]=(WaveMask=20491,WaveMaxMonsters=16,WaveDuration=9 0,WaveDifficulty=0.000000)
    Waves[1]=(WaveMask=60,WaveMaxMonsters=12,WaveDuration=90,W aveDifficulty=0.000000)
    Waves[2]=(WaveMask=105,WaveMaxMonsters=12,WaveDuration=90, WaveDifficulty=0.000000)
    Waves[3]=(WaveMask=186,WaveMaxMonsters=12,WaveDuration=90, WaveDifficulty=0.500000)
    Waves[4]=(WaveMask=225,WaveMaxMonsters=12,WaveDuration=90, WaveDifficulty=0.500000)
    Waves[5]=(WaveMask=966,WaveMaxMonsters=12,WaveDuration=90, WaveDifficulty=0.500000)
    Waves[6]=(WaveMask=4771,WaveMaxMonsters=12,WaveDuration=12 0,WaveDifficulty=1.000000)
    Waves[7]=(WaveMask=917,WaveMaxMonsters=12,WaveDuration=120 ,WaveDifficulty=1.000000)
    Waves[8]=(WaveMask=1689,WaveMaxMonsters=12,WaveDuration=12 0,WaveDifficulty=1.000000)
    Waves[9]=(WaveMask=18260,WaveMaxMonsters=12,WaveDuration=1 20,WaveDifficulty=1.000000)
    Waves[10]=(WaveMask=14340,WaveMaxMonsters=12,WaveDuration=1 80,WaveDifficulty=1.500000)
    Waves[11]=(WaveMask=4021,WaveMaxMonsters=12,WaveDuration=18 0,WaveDifficulty=1.500000)
    Waves[12]=(WaveMask=3729,WaveMaxMonsters=12,WaveDuration=18 0,WaveDifficulty=1.500000)
    Waves[13]=(WaveMask=3972,WaveMaxMonsters=12,WaveDuration=18 0,WaveDifficulty=2.000000)
    Waves[14]=(WaveMask=3712,WaveMaxMonsters=12,WaveDuration=18 0,WaveDifficulty=2.000000)
    Waves[15]=(WaveMask=2048,WaveMaxMonsters=8,WaveDuration=255 ,WaveDifficulty=2.000000)
    MaxTeamSize=8
    FriendlyFireScale=0.000000
    bPlayersMustBeReady=False
    bForceRespawn=False
    bAdjustSkill=False
    bAllowTaunts=True
    bAllowTrans=False
    SpawnProtectionTime=2.000000
    LateEntryLives=1
    bTeamScoreRounds=False
    bWeaponStay=True
    bAllowWeaponThrowing=True
    bAllowBehindView=False
    GoalScore=60
    MaxLives=1
    TimeLimit=0

    [IpDrv.UdpGamespyQuery]
    MinNetVer=0
    OldQueryPortNumber=7787
    bRestartServerOnPortSwap=True

    [XAdmin.xMapLists]
    GameRecords=(GameType="xGame.xDeathMatch",Active=0 )
    GameRecords=(GameType="xGame.xTeamGame",Active=0)
    GameRecords=(GameType="xGame.xCTFGame",Active=0)
    GameRecords=(GameType="xGame.xDoubleDom",Active=0)
    GameRecords=(GameType="xGame.xBombingRun",Active=0 )
    GameRecords=(GameType="BonusPack.xMutantGame",Acti ve=0)
    GameRecords=(GameType="BonusPack.xLastManStandingG ame",Active=0)
    GameRecords=(GameType="SkaarjPack.Invasion",Active =2)
    MapRecords=(Current=0,GameType="xGame.xDeathMatch" ,Title="Default DM",Maps=("DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Inferno","DM-Insidious","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Serpentine","DM-TokaraForest"))
    MapRecords=(Current=0,GameType="xGame.xTeamGame",T itle="Default TDM",Maps=("DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Inferno","DM-Insidious","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Serpentine","DM-TokaraForest"))
    MapRecords=(Current=0,GameType="xGame.xCTFGame",Ti tle="Default CTF",Maps=("CTF-Chrome","CTF-Citadel","CTF-December","CTF-Face3","CTF-Geothermal","CTF-Lostfaith","CTF-Magma","CTF-Maul","CTF-Orbital2"))
    MapRecords=(Current=0,GameType="xGame.xDoubleDom", Title="Default DOM",Maps=("DOM-Core","DOM-OutRigger","DOM-Ruination","DOM-ScorchedEarth","DOM-SepukkuGorge","DOM-Suntemple"))
    MapRecords=(Current=0,GameType="xGame.xBombingRun" ,Title="Default BR",Maps=("BR-Anubis","BR-Bifrost","BR-Disclosure","BR-IceFields","BR-Skyline","BR-Slaughterhouse","BR-TwinTombs"))
    MapRecords=(Current=0,GameType="BonusPack.xMutantG ame",Title="Default MUT",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="BonusPack.xLastMan StandingGame",Title="Default LMS",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay","DM-1on1-Crash"))

    [SkaarjPack.MaplistSkaarjInvasion]
    MapNum=14
    Maps=DM-1on1-Mixer
    Maps=DM-Antalus
    Maps=DM-Asbestos
    Maps=DM-Compressed
    Maps=DM-Curse3
    Maps=DM-Flux2
    Maps=DM-Gael
    Maps=DM-Icetomb
    Maps=DM-Inferno
    Maps=DM-Injector
    Maps=DM-Insidious
    Maps=DM-IronDeity
    Maps=DM-Leviathan
    Maps=DM-Oceanic
    Maps=DM-Phobos2
    Maps=DM-Plunge
    Maps=DM-Rustatorium
    Maps=DM-Serpentine
    Maps=DM-TokaraForest
    Maps=DM-TrainingDay

    [UnrealGame.TeamGame]
    bBalanceTeams=True
    bPlayersBalanceTeams=True

    [UnrealGame.DeathMatch]
    NetWait=2
    MinNetPlayers=1
    RestartWait=5
    MinigunLockDownFactor=1.000000
    LinkLockDownFactor=1.000000
    bNoCoronas=False
    bForceDefaultCharacter=False
    bTournament=False
    bNeverShieldStack=False
    NamePrefixes[0]=Mr_
    NamePrefixes[1]=
    NamePrefixes[2]=The_Real_
    NamePrefixes[3]=Evil_
    NamePrefixes[4]=
    NamePrefixes[5]=Owns_
    NamePrefixes[6]=
    NamePrefixes[7]=Evil_
    NamePrefixes[8]=
    NamePrefixes[9]=
    NameSuffixes[0]=
    NameSuffixes[1]=_is_lame
    NameSuffixes[2]=
    NameSuffixes[3]=
    NameSuffixes[4]=_sucks
    NameSuffixes[5]=
    NameSuffixes[6]=_OwnsYou
    NameSuffixes[7]=
    NameSuffixes[8]=_jr
    NameSuffixes[9]='s_clone

    [UnrealGame.UnrealMPGameInfo]
    MinPlayers=0
    bPreloadAllSkins=False
    EndTimeDelay=4.000000

    [XAdmin.AccessControlIni]
    KickToMenu=Xinterface.UT2NetworkStatusMsg
    PrivClasses=Class'XAdmin.xKickPrivs'
    PrivClasses=Class'XAdmin.xGamePrivs'
    PrivClasses=Class'XAdmin.xUserGroupPrivs'
    PrivClasses=Class'XAdmin.xExtraPrivs'

    [UnrealGame.DMMutator]
    bMegaSpeed=False
    AirControl=0.350000
    bBrightSkins=False

    [xWebAdmin.UTServerAdmin]
    ActiveSkin=UT2K3Skin
    DefaultBG=#aaaaaa
    HighlightedBG=#3a7c8c
    RootFrame=rootframe
    HeaderPage=mainmenu
    MessagePage=message
    FramedMessagePage=frame_message
    RestartPage=server_restart
    AdminRealm=UT Remote Admin Server
    CellLeft=cell_left
    CellCenter=cell_center
    CellRight=cell_right
    CellColSpan=cell_colspan
    NowrapLeft=cell_left_nowrap
    NowrapCenter=cell_center_nowrap
    NowrapRight=cell_right_nowrap
    RowLeft=row_left
    RowCenter=row_center
    CheckboxInclude=checkbox
    TextboxInclude=textbox
    SubmitButtonInclude=submit_button
    RadioButtonInclude=radio_button
    SelectInclude=select
    ResetButtonInclude=reset_button
    HiddenInclude=hidden
    SkinSelectInclude=mainmenu_items
    QueryHandlerClasses=XWebAdmin.xWebQueryCurrent
    QueryHandlerClasses=XWebAdmin.xWebQueryDefaults
    QueryHandlerClasses=XWebAdmin.xWebQueryAdmins

  2. #2
    Iron Guard
    Join Date
    Jun 2003
    Posts
    526

    Default

    heres 1 problem see the spaces between the lines here also i see trailing bits of code on the end of [SkaarjPack.MaplistSkaarjInvasion] <-----Highlight that and you will see tyhat a space was left on the end of that line some how usually from copy and pasting things into your ini
    MUT",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="BonusPack.xLastMan StandingGame",Title="Default LMS",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay","DM-1on1-Crash"))
    <-----Here you have a double space cant have that
    [SkaarjPack.MaplistSkaarjInvasion]

    also your mapvote entrys should be added at the end or bottom of the ini having it at the top like that might cause a problem i always add to the end then the system can do what it wants with it but try that and see wtf it does shoulld be fine good luck :]


 

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