Results 1 to 14 of 14
  1. #1
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Big Grin Can't connect to Web Admin

    I run dedicated UT2003 on my FreeBSD 4.8 -Stable box. I got it running fine, but can't get Web Admin to work. There are no ports being blocked with a firewall. It is running on port 5080. I checked the port and it is open(with telnet). But I cant connect to it throught the web browser with http://myip:5080/ServerAdmin It just shows like there is no page. Do I have to put the ServerAdmin directory in my apache html directory?

    Thanks Any help will be appreciated

  2. #2

    Default

    In the [UWeb.WebServer] section, do you have an entry ServerName=<server.ip>?

  3. #3
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Sure do. The port is binded to the ip. Or else I wouldn't be able to connect to it via telnet. Here is what I got in that section.

    [UWeb.WebServer]
    Applications[0]=xWebAdmin.UTServerAdmin
    ApplicationPaths[0]=/ServerAdmin
    Applications[1]=xWebAdmin.UTImageServer
    ApplicationPaths[1]=/images
    DefaultApplication=0
    bEnabled=True
    ListenPort=5080
    ServerName=38.xxx.xxx.xxx

    Maybe these paths are pointing to the wrong place? Where should /ServerAdmin be? mine is in /gamerootdir/Web/ServerAdmin and images /gamerootdir/Web/images

  4. #4

    Default

    The paths and location is correct. Are the pages readable by the user running the server?

    Does the logs contain anything helpful?

    Does the login dialog show up or does it fail before that?

  5. #5
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Doesn't give any errors. I even tried chmod -R 777 on the web Admin folders. Still just the can't find this page. Seems to say it is working and everything. hmm....dont know what is wrong And no it doesnt even get to the login part

  6. #6

    Default

    Well, I'm running out of ideas... Are you trying to use the advanced admin system or the simple? Could you post your ini and launch script?

  7. #7
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Hey Naked ape I appreciate you trying to help me. I know I probably didnt follow something right in setting up this thing, so here is my .ini

    [URL]
    Protocol=unreal
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.ut2
    LocalMap=NvidiaLogo.ut2
    NetBrowseMap=Entry.ut2
    Host=
    Portal=
    MapExt=ut2
    EXEName=UT2003.exe
    SaveExt=usa
    Port=7777
    Class=Engine.Pawn
    Character=Gorge

    [FirstRun]
    FirstRun=0

    [Engine.Engine]
    RenderDevice=D3DDrv.D3DRenderDevice
    ;RenderDevice=Engine.NullRenderDevice
    ;RenderDevice=OpenGLDrv.OpenGLRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=XInterface.extendedconsole
    GUIController=XInterface.GUIController
    Language=int
    Product=UT2003
    GameEngine=Engine.GameEngine
    EditorEngine=Editor.EditorEngine
    DefaultGame=XGame.XDeathmatch
    DefaultServerGame=XGame.XDeathmatch
    ViewportManager=WinDrv.WindowsClient
    ;ViewportManager=SDLDrv.SDLClient
    Render=Render.Render
    Input=Engine.Input
    Canvas=Engine.Canvas
    CdPath=E:

    [Core.System]
    PurgeCacheDays=30
    SavePath=../Save
    CachePath=../Cache
    CacheExt=.uxx
    Paths=../System/*.u
    Paths=../Maps/*.ut2
    Paths=../Textures/*.utx
    Paths=../Sounds/*.uax
    Paths=../Music/*.umx
    Paths=../StaticMeshes/*.usx
    Paths=../Animations/*.ukx
    Paths=../Saves/*.uvx
    Suppress=DevLoad
    Suppress=DevSave
    Suppress=DevNetTraffic
    Suppress=DevGarbage
    Suppress=DevKill
    Suppress=DevReplace
    Suppress=DevCompile
    Suppress=DevBind
    Suppress=DevBsp

    [Engine.GameEngine]
    CacheSizeMegs=32
    UseSound=True
    ServerActors=IpDrv.MasterServerUplink
    ServerActors=UWeb.WebServer
    ServerPackages=Core
    ServerPackages=Engine
    ServerPackages=Fire
    ServerPackages=Editor
    ServerPackages=IpDrv
    ServerPackages=UWeb
    ServerPackages=GamePlay
    ServerPackages=UnrealGame
    ServerPackages=XEffects
    ServerPackages=XPickups
    ServerPackages=XGame
    ServerPackages=XWeapons
    ServerPackages=XInterface
    ServerPackages=Vehicles
    ServerPackages=TeamSymbols_UT2003
    MainMenuClass=XInterface.UT2MainMenu
    ConnectingMenuClass=XInterface.MenuConnecting
    DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
    UseStaticMeshBatching=True
    ServerPackages=UTClassic
    ServerPackages=BonusPack
    ServerPackages=SkaarjPack
    ServerPackages=SkaarjPack_rc

    [WinDrv.WindowsClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    TextureMaxLOD=0
    TextureMinLOD=0
    NoFractalAnim=False
    ScaleHUDX=0.0

    [SDLDrv.SDLClient]
    WindowedViewportX=640
    WindowedViewportY=480
    FullscreenViewportX=800
    FullscreenViewportY=600
    MenuViewportX=640
    MenuViewportY=480
    Brightness=0.800000
    Contrast=0.700000
    Gamma=0.800000
    UseJoystick=False
    JoystickNumber=0
    IgnoreHat=False
    JoystickHatNumber=0
    CaptureMouse=True
    StartupFullscreen=True
    ScreenFlashes=True
    NoLighting=False
    MinDesiredFrameRate=35.000000
    Decals=True
    Coronas=True
    DecoLayers=True
    Projectors=True
    NoDynamicLights=False
    ReportDynamicUploads=False
    TextureDetailInterface=Normal
    TextureDetailTerrain=Normal
    TextureDetailWeaponSkin=Normal
    TextureDetailPlayerSkin=Normal
    TextureDetailWorld=Normal
    TextureDetailRenderMap=Normal
    TextureDetailLightmap=UltraHigh
    TextureMaxLOD=0
    TextureMinLOD=0
    NoFractalAnim=False

    [Engine.Player]
    ConfiguredInternetSpeed=2600
    ConfiguredLanSpeed=20000

    [ALAudio.ALAudioSubsystem]
    UseEAX=False
    Use3DSound=False
    UseDefaultDriver=True
    CompatibilityMode=False
    UsePrecache=True
    ReverseStereo=false
    Channels=32
    MusicVolume=0.1
    AmbientVolume=0.3
    SoundVolume=1.0
    DopplerFactor=1.0
    Rolloff=0.5
    TimeBetweenHWUpdates=15
    DisablePitch=False
    LowQualitySound=False

    [IpDrv.TcpNetDriver]
    AllowDownloads=True
    ConnectionTimeout=60.0
    InitialConnectTimeout=60.0
    AckTimeout=1.0
    KeepAliveTime=0
    MaxClientRate=10000
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=20
    LanServerMaxTickRate=35
    DownloadManagers=IpDrv.HTTPDownload
    DownloadManagers=Engine.ChannelDownload
    AllowPlayerPortUnreach=True
    LogPortUnreach=False
    MaxInternetClientRate=7000.0
    MaxConnPerIPPerMinute=5
    LogMaxConnPerIPPerMin=False

    [IpDrv.HTTPDownload]
    RedirectToURL=
    ProxyServerHost=
    ProxyServerPort=3128
    UseCompression=True

    [Engine.DemoRecDriver]
    DemoSpectatorClass=UnrealGame.DemoRecSpectator
    MaxClientRate=25000
    ConnectionTimeout=15.0
    InitialConnectTimeout=200.0
    AckTimeout=1.0
    KeepAliveTime=1.0
    SimLatency=0
    RelevantTimeout=5.0
    SpawnPrioritySeconds=1.0
    ServerTravelPause=4.0
    NetServerMaxTickRate=30
    LanServerMaxTickRate=30

    [Engine.GameReplicationInfo]
    ServerName=Buzz Mania!
    ShortName=BuzzMania
    ServerRegion=0
    AdminName=Crayolarx
    AdminEmail=crayolarx@comcast.net
    MOTDLine1=Test My Server please
    MOTDLine2=E-mail crayolarx@comcast.net
    MOTDLine3=and tell me what I need to fix
    MOTDLine4=Thank You!

    [IpServer.UdpServerQuery]
    GameName=ut2

    [IpDrv.UdpBeacon]
    DoBeacon=True
    BeaconTime=0.50
    BeaconTimeout=5.0
    BeaconProduct=ut2

    [D3DDrv.D3DRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseTrilinear=True
    AdapterNumber=-1
    ReduceMouseLag=True
    UseTripleBuffering=False
    UseHardwareTL=True
    UseHardwareVS=True
    UseCubemaps=True
    DesiredRefreshRate=60
    UseCompressedLightmaps=True
    UseStencil=False
    Use16bit=False
    Use16bitTextures=False
    MaxPixelShaderVersion=255
    UseVSync=False
    LevelOfAnisotropy=1
    DetailTexMipBias=0.8
    DefaultTexMipBias=-0.5
    UseNPatches=False
    TesselationFactor=1.0
    CheckForOverflow=False
    AvoidHitches=False
    OverrideDesktopRefreshRate=False

    [OpenGLDrv.OpenGLRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseTrilinear=True
    UseStencil=False
    MaxTextureUnits=8
    VARSize=32
    ReduceMouseLag=False

    [Engine.NullRenderDevice]
    DetailTextures=True
    HighDetailActors=True
    SuperHighDetailActors=True
    UsePrecaching=True
    UseCompressedLightmaps=True
    UseStencil=False

    [Editor.EditorEngine]
    UseSound=True
    CacheSizeMegs=32
    GridEnabled=True
    SnapVertices=False
    SnapDistance=1.000000
    GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
    RotGridEnabled=True
    RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
    GameCommandLine=-log
    FovAngleDegrees=90.000000
    GodMode=True
    AutoSave=True
    AutoSaveTimeMinutes=5
    AutoSaveIndex=6
    UseAxisIndicator=True
    MatineeCurveDetail=0.1
    ShowIntWarnings=False
    UseSizingBox=True
    RenderDevice=D3DDrv.D3DRenderDevice
    AudioDevice=ALAudio.ALAudioSubsystem
    NetworkDevice=IpDrv.TcpNetDriver
    DemoRecordingDevice=Engine.DemoRecDriver
    Console=Engine.Console
    Language=ute
    AlwaysShowTerrain=False
    UseActorRotationGizmo=False
    LoadEntirePackageWhenSaving=0
    EditPackages=Core
    EditPackages=Engine
    EditPackages=Fire
    EditPackages=Editor
    EditPackages=UnrealEd
    EditPackages=IpDrv
    EditPackages=UWeb
    EditPackages=GamePlay
    EditPackages=UnrealGame
    EditPackages=XGame_rc
    EditPackages=XEffects
    EditPackages=XWeapons_rc
    EditPackages=XPickups_rc
    EditPackages=XPickups
    EditPackages=XGame
    EditPackages=XWeapons
    EditPackages=XInterface
    EditPackages=XAdmin
    EditPackages=XWebAdmin
    EditPackages=Vehicles
    EditPackages=BonusPack
    EditPackages=SkaarjPack
    EditPackages=SkaarjPack_rc
    EditPackages=OGGPlayer

    [UWeb.WebServer]
    Applications[0]=xWebAdmin.UTServerAdmin
    ApplicationPaths[0]=/ServerAdmin
    Applications[1]=xWebAdmin.UTImageServer
    ApplicationPaths[1]=/images
    DefaultApplication=0
    bEnabled=True
    ListenPort=5080
    ServerName=Covered my ip for you haxors

    [Engine.Console]
    ConsoleHotKey=9
    TimePerTitle=30.0
    TimePerDemo=60.0
    TimePerSoak=3600.0
    TimeTooIdle=60.0
    DemoLevels[0]=DM-Curse3
    DemoLevels[1]=DM-Antalus
    DemoLevels[2]=CTF-Chrome
    DemoLevels[3]=DOM-SunTemple
    DemoLevels[4]=BR-Endagra

    [Engine.AccessControl]
    AdminPassword=blah
    KickToMenu=Xinterface.UT2NetworkStatusMsg
    GamePassword=
    bBanByID=True

    [Engine.GameInfo]
    GoreLevel=0
    MaxSpectators=2
    MaxPlayers=16
    AutoAim=1.000000
    GameSpeed=1.000000
    bChangeLevels=True
    bStartUpLocked=False
    bNoBots=False
    bAttractAlwaysFirstPerson=False
    NumMusicFiles=13
    bEnableStatLogging=true
    HUDType=Engine.Hud
    MaxLives=0
    TimeLimit=0
    GoalScore=0
    GameStatsClass=IpDrv.MasterServerGameStats
    SecurityClass=UnrealGame.UnrealSecurity
    AccessControlClass=XAdmin.AccessControlIni

    [Engine.AmbientSound]
    AmbientVolume=0.25

    [Engine.LevelInfo]
    PhysicsDetailLevel=PDL_Medium
    bLowSoundDetail=False
    DecalStayScale=1.0
    bNeverPrecache=false

    [xInterface.Tab_MultiplayerHostMain]
    LastGameType=XGame.xDeathmatch
    LastMap=DM-Antalus

    [xInterface.Tab_InstantActionMain]
    LastGameType=XGame.xDeathmatch
    LastMap=DM-Antalus
    LastBotSkill=3
    LastBotCount=4
    LastUseMapBots=True
    LastUseCustomBots=False

    [xInterface.Tab_InstantActionBaseRules]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=0
    LastTimeLimit=0
    LastMaxLives=0

    [xInterface.Tab_IADeathMatch]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=25
    LastTimeLimit=15
    LastMaxLives=0
    LastAutoAdjustSkill=False

    [xInterface.Tab_IATeamDeathMatch]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=35
    LastTimeLimit=15
    LastMaxLives=0
    LastAutoAdjustSkill=False

    [xInterface.Tab_IACaptureTheFlag]
    LastFriendlyFire=0.000000
    LastWeaponStay=True
    LastTranslocator=True
    LastGameSpeed=1.000000
    LastGoalScore=3
    LastTimeLimit=15
    LastMaxLives=0

    [xInterface.Tab_IABombingRun]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=True
    LastGameSpeed=1.0
    LastGoalScore=21
    LastTimeLimit=15
    LastMaxLives=0

    [xInterface.Tab_IADoubleDomination]
    LastFriendlyFire=0
    LastWeaponStay=True
    LastTranslocator=False
    LastGameSpeed=1.0
    LastGoalScore=3
    LastTimeLimit=15
    LastMaxLives=0

    [xInterface.Tab_InstantActionMutators]
    LastActiveMutators=

    [xInterface.Tab_MultiplayerHostServerSettings]
    bDedicated=True
    bLanPlay=False
    BotSkill=2
    bUseDefaults=False
    bUseCustomBots=False
    MinPlayers=6
    MaxPlayers=16
    MaxSpecs=2
    AdminName=Admin
    AdminPass=blah
    GamePass=
    bCollectStats=False
    bBalanceTeams=True

    [xInterface.ExtendedConsole]
    ConsoleHotKey=192
    PasswordPromptMenu=XInterface.UT2GetPassword
    bSpeechMenuUseMouseWheel=True
    bSpeechMenuUseLetters=False
    SMOriginX=0.01
    SMOriginY=0.3
    LetterKeys[0]=IK_Q
    LetterKeys[1]=IK_W
    LetterKeys[2]=IK_E
    LetterKeys[3]=IK_R
    LetterKeys[4]=IK_A
    LetterKeys[5]=IK_S
    LetterKeys[6]=IK_D
    LetterKeys[7]=IK_F
    LetterKeys[8]=IK_Z
    LetterKeys[9]=IK_X
    MusicManagerClassName=OGGPlayer.UT2OGGMenu

    [XInterface.GUIController]
    MenuMouseSens=1.25

    [XGame.xDeathMatch]
    HUDType=XInterface.HudBDeathMatch
    MaxLives=0
    TimeLimit=0
    GoalScore=25
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    bForceRespawn=False
    bWeaponStay=false

    [XGame.xTeamGame]
    HUDType=XInterface.HudBTeamDeathMatch
    MaxLives=0
    TimeLimit=0
    GoalScore=60
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [XGame.xCTFGame]
    HUDType=XInterface.HudBCaptureTheFlag
    MaxLives=0
    TimeLimit=0
    GoalScore=0
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [XGame.xDoubleDom]
    HUDType=XInterface.HudBDoubleDomination
    MaxLives=0
    TimeLimit=0
    GoalScore=3
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    TimeToScore=10
    TimeDisabled=10
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [XGame.xBombingRun]
    HUDType=XInterface.HudBBombingRun
    MaxLives=0
    TimeLimit=0
    GoalScore=15
    bTeamScoreRound=False
    bPlayersMustBeReady=False
    bAllowTaunts=True
    FriendlyFireScale=0
    MaxTeamSize=16
    bForceRespawn=False
    bWeaponStay=true

    [IpDrv.MasterServerLink]
    LANPort=11777
    LANServerPort=10777
    CurrentMasterServer=2
    MasterServerPort[0]=28902
    MasterServerAddress[0]=ut2003master1.epicgames.com
    MasterServerPort[1]=28902
    MasterServerAddress[1]=ut2003master2.epicgames.com
    MasterServerPort[2]=0
    MasterServerAddress[2]=
    MasterServerPort[3]=0
    MasterServerAddress[3]=
    MasterServerPort[4]=0
    MasterServerAddress[4]=

    [XInterface.MapListDeathMatch]
    MapNum=0
    Maps=DM-Antalus

    [XInterface.MapListTeamDeathMatch]
    Maps=DM-Antalus

    [XInterface.MapListCaptureTheFlag]
    Maps=CTF-Chrome

    [XInterface.MapListDoubleDomination]
    Maps=DOM-SunTemple

    [XInterface.MapListBombingRun]
    Maps=BR-Anubis

    [xInterface.IRC_System]
    ServerHistory=irc.utchat.com

    [xInterface.IRC_Page]
    MaxChatScrollback=250
    IRCTextColor=(R=160,G=160,B=160,A=0)
    IRCNickColor=(R=150,G=150,B=255,A=0)
    IRCActionColor=(R=230,G=200,B=0,A=0)
    IRCInfoColor=(R=130,G=130,B=160,A=0)
    IRCLinkColor=(R=255,G=150,B=150,A=0)

    [XInterface.ServerBrowser]
    MinGamespeed=0
    MaxGamespeed=200

    [Xinterface.Tab_AudioSettings]
    BonusPackInfo[0]=(PackageName="AnnouncerMain.uax",Description="Def ault")
    BonusPackInfo[1]=(PackageName="AnnouncerEvil.uax",Description="Evi l")
    BonusPackInfo[2]=(PackageName="AnnouncerFemale.uax",Description="F emale")
    BonusPackInfo[3]=(PackageName="AnnouncerSexy.uax",Description="Aro used")

    [BonusPack.xLastManStandingGame]
    DefaultMaxLives=3

    [Skaarjpack.Invasion]
    DefaultMaxLives=1

    [XAdmin.xMapLists]
    GameRecords=(GameType="xGame.xDeathMatch",Active=0 )
    GameRecords=(GameType="xGame.xTeamGame",Active=0)
    GameRecords=(GameType="xGame.xCTFGame",Active=0)
    GameRecords=(GameType="xGame.xDoubleDom",Active=0)
    GameRecords=(GameType="xGame.xBombingRun",Active=0 )
    GameRecords=(GameType="SkaarjPack.Invasion",Active =0)
    GameRecords=(GameType="BonusPack.xMutantGame",Acti ve=0)
    GameRecords=(GameType="BonusPack.xLastManStandingG ame",Active=0)
    MapRecords=(Current=0,GameType="xGame.xDeathMatch" ,Title="Default DM",Maps=("DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Inferno","DM-Insidious","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Serpentine","DM-TokaraForest"))
    MapRecords=(Current=0,GameType="xGame.xTeamGame",T itle="Default TDM",Maps=("DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Gael","DM-Inferno","DM-Insidious","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Serpentine","DM-TokaraForest"))
    MapRecords=(Current=0,GameType="xGame.xCTFGame",Ti tle="Default CTF",Maps=("CTF-Chrome","CTF-Citadel","CTF-December","CTF-Face3","CTF-Geothermal","CTF-Lostfaith","CTF-Magma","CTF-Maul","CTF-Orbital2"))
    MapRecords=(Current=0,GameType="xGame.xDoubleDom", Title="Default DOM",Maps=("DOM-Core","DOM-OutRigger","DOM-Ruination","DOM-ScorchedEarth","DOM-SepukkuGorge","DOM-Suntemple"))
    MapRecords=(Current=0,GameType="xGame.xBombingRun" ,Title="Default BR",Maps=("BR-Anubis","BR-Bifrost","BR-Disclosure","BR-IceFields","BR-Skyline","BR-Slaughterhouse","BR-TwinTombs"))
    MapRecords=(Current=0,GameType="SkaarjPack.Invasio n",Title="Default TDM0",Maps=("DM-Gael","DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="BonusPack.xMutantG ame",Title="Default MUT",Maps=("DM-Gael","DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))
    MapRecords=(Current=0,GameType="BonusPack.xLastMan StandingGame",Title="Default LMS",Maps=("DM-Gael","DM-1on1-Crash","DM-1on1-Mixer","DM-Antalus","DM-Asbestos","DM-Compressed","DM-Curse3","DM-Flux2","DM-Icetomb","DM-Inferno","DM-Injector","DM-Insidious","DM-IronDeity","DM-Leviathan","DM-Oceanic","DM-Phobos2","DM-Plunge","DM-Rustatorium","DM-Serpentine","DM-TokaraForest","DM-TrainingDay"))

    [IpDrv.UdpGamespyQuery]
    MinNetVer=0
    OldQueryPortNumber=7789
    bRestartServerOnPortSwap=False

    [IpDrv.MasterServerUplink]
    DoUplink=True
    UplinkToGamespy=True
    SendStats=True
    ServerBehindNAT=False
    DoLANBroadcast=False

    Also shouldn't the loki_update be included with the server?

  8. #8
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Oh yeah and here is my ucc script.

    #!/bin/sh
    #
    # ucc startup script
    #

    # Function to find the real directory a program resides in.
    # Feb. 17, 2000 - Sam Lantinga, Loki Entertainment Software


    FindPath()
    {
    fullpath="`echo $1 | grep /`"
    if [ "$fullpath" = "" ]; then
    oIFS="$IFS"
    IFS=:
    for path in $PATH
    do if [ -x "$path/$1" ]; then
    if [ "$path" = "" ]; then
    path="."
    fi
    fullpath="$path/$1"
    break
    fi
    done
    IFS="$oIFS"
    fi
    if [ "$fullpath" = "" ]; then
    fullpath="$1"
    fi
    # Is the sed/ls magic portable?
    if [ -L "$fullpath" ]; then
    #fullpath="`ls -l "$fullpath" | awk '{print $11}'`"
    fullpath=`ls -l "$fullpath" |sed -e 's/.* -> //' |sed -e 's/\*//'`
    fi
    dirname $fullpath
    }

    # Set the home if not already set.
    if [ "${UT2003_DATA_PATH}" = "" ]; then
    UT2003_DATA_PATH="`FindPath $0`/System"
    fi

    LD_LIBRARY_PATH=.:${UT2003_DATA_PATH}:${LD_LIBRARY _PATH}

    export LD_LIBRARY_PATH

    # Let's boogie!
    if [ -x "${UT2003_DATA_PATH}/ucc-bin" ]
    then
    cd "${UT2003_DATA_PATH}/"
    exec "./ucc-bin" $*
    fi
    echo "Couldn't run ucc (ucc-bin). Is UT2003_DATA_PATH set?"
    exit 1

    # end of ucc ...


    I use this to start it.

    ./ucc server DM-Oceanic?game=XGame.xDeathMatch?mutator=XWeapons.Mu tNoSuperWeapon?AdminName=admin?AdminPassword=blah? GameStats=False ini=/usr/games/UT2003/buzzard.ini --nohomedir log=/usr/games/UT2003/logs/buzzard.log >/dev/null 2>&1 &

  9. #9
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Bound to IpDrv.so
    setsockopt with IP_RECVERR failed
    Sockets: Socket queue 131072 / 131072
    Sockets: I am axl.myhost.com (38.xxx.xxx.xxx)

    Maybe this is a problem?

  10. #10

    Default

    Originally posted by crayolarx
    Bound to IpDrv.so
    setsockopt with IP_RECVERR failed
    Sockets: Socket queue 131072 / 131072
    Sockets: I am axl.myhost.com (38.xxx.xxx.xxx)

    Maybe this is a problem?
    Sure enough IP_RECVERR is a Linux specific option but if I read the manpage correctly it is for UDP sockets (datagram), not TCP (stream). But that got me thinking...

    Do you have the "Linux base" installed? I've heard lots of reports about debian_base being a better choice than the usual linux_base (which is RH based). At least people running the BF1942 server has had better luck with debian_base.

    Your configs look alright so the above is what I can think of right now.

  11. #11
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Once again thanks for keeping up with my posts. Somehow I managed to make it work. I changed a few things before I ran it unfortunately I forget some of them. Anyway I think the main thing that I changed was that I removed the lines about admin password. I read on the faq on unrealadmin.org to do this. And it worked I got web Admin up and running I am very happy about this. heh of course this leads me to another question. Now I am stuck on this same map DM-Abstesos. However you spell it. It keeps looping. I did some reading and they said that this is because the next map in rotation doesnt exist. But I checked User.ini and all maps exist. User.ini is the one I need to edit right not Defuser.ini? Or do I need to put a User.ini in the games root directory instead of /System?

  12. #12
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Once again thanks for keeping up with my posts. Somehow I managed to make it work. I changed a few things before I ran it unfortunately I forget some of them. Anyway I think the main thing that I changed was that I removed the lines about admin password. I read on the faq on unrealadmin.org to do this. And it worked I got web Admin up and running I am very happy about this. heh of course this leads me to another question. Now I am stuck on this same map DM-Abstesos. However you spell it. It keeps looping. I did some reading and they said that this is because the next map in rotation doesnt exist. But I checked User.ini and all maps exist. User.ini is the one I need to edit right not Defuser.ini? Or do I need to put a User.ini in the games root directory instead of /System?

  13. #13
    Skaarj
    Join Date
    Aug 2003
    Posts
    16

    Default

    Once again thanks for keeping up with my posts. Somehow I managed to make it work. I changed a few things before I ran it unfortunately I forget some of them. Anyway I think the main thing that I changed was that I removed the lines about admin password. I read on the faq on unrealadmin.org to do this. And it worked I got web Admin up and running I am very happy about this. heh of course this leads me to another question. Now I am stuck on this same map DM-Abstesos. However you spell it. It keeps looping. I did some reading and they said that this is because the next map in rotation doesnt exist. But I checked User.ini and all maps exist. User.ini is the one I need to edit right not Defuser.ini? Or do I need to put a User.ini in the games root directory instead of /System?

  14. #14

    Default

    Wow, triple post!

    Maps are taken from the main server ini, not User.ini (that FAQ is outdated).

    If you got the web admin working I suggest you add maps from the web interface (don't forget to save the rotation).

    If you want to add them to your ini manually, you need to create add a Maps=<MapName> under the entry [XInterface.MapList<Gametype>] for each map, eg:

    [XInterface.MapListDeathMatch]
    MapNum=1
    Maps=DM-Gael
    Maps=DM-Antalus
    Maps=DM-Asbestos


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.