I've just recently got access to 1 of my ISP's game servers.. Which I was happy about, the specs aren't anything great, but I assumed it would be ample for what I was going to set up.
The server is a..
running Gentoo Linux
It's meant to be setup as a DDOM 12 player server. I figured this would be ok as Epic say a 600mhz proc gives decent performance for 16 player servers! with a minimum of 256mb of ram.
Ok now If i join the server it shows my ping to be around 60 which is right. But as more people join the ping slowly goes through the roof. When the 10th/11th person joins it starts to get choppy and pings are anywhere upto 150+.
I'm leaning towards it not having a fast enough cpu, but what do u guys think?
You will probably have to limit your server to 8 players.
I have a PIII 550 also but 640 ram and on my 9 player I get a slow server.
I will depend on your upload bandwidth also from your ISP.
well the upload side should be fine, its a 3Gb link between them and their main center. So it looks like it is downto the CPU afterall. I'm wanting to run several servers on one machine. What would u say is the ideal cpu for a 12 player server? (that'll keep the pings low and constant).
I use a Dual PII 400 with 1 gig mem on a T1 line.
It has a 20 Player UT2003, UT2003 Duel and 16 Player Q3A.
Never had a problem.
Adsl pings ave 35, Isdn pings ave 55 and Modem pings ave 200 regardless of how many players.
It used to also have a 16 Player CS, but the CS guys complained a bit so we moved them and replaced it with a UT2003 Duel.
this is odd indeed.. I've read that somebody using a Dual Pentium 200 Pro can handle 24 players also.. I was sure a PIII 550 would be adequately powerful.. I'm a bit confused now.
I'm now wondering if it's the server thats setup incorrectly.
/me scratches head.
If your P3 - 550 is a Slot1 CPU with 512k L2 Cache then you have no problems what so ever.
However if its a Celeron - dump it as you'll be lucky if it handles 4 Players.
lol...i have a 1.1ghz celeron and it handles 6 peeps fine...and that is dedicated server and the retail cd game running at the same time....
as far as cache i have no idea what this POS has....