what's the syntax for searching ammo class?
something like "ammunition.ProjectileClass"? i could use a tip here
i want to do something similar, replacing one of the ammo types.Code:if ( xWeaponBase(Other) != None ) { if ( xWeaponBase(Other).WeaponType == class'FlakCannon' ) xWeaponBase(Other).WeaponType = class'cowboys.QM203'; else if ( xWeaponBase(Other).WeaponType == class'RocketLauncher' ) xWeaponBase(Other).WeaponType = class'cowboys.cowboyRocketLauncher'; else return true; }
and yea, im a newbie scripter![]()




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