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  1. #1
    legacy-omg OMG
    Guest

    Red face UTSecure 2.11 and TTM 2.3 - Does protection work?

    If I run UTSecure 2.11 and TTM 2.3 together I get this
    Code:
    ScriptLog:  * WARNING: A custom mod that replaces the PlayerController is active on this system
    ScriptLog:  * WARNING: This means your server can not be 100% secured by UTSecure.
    in my server log. I know that TTM changes the PlayerController, but my questions are:
    • Is the server secured against skin hacks or not?
    • Would I have to manually add an md5 of a TTM serverpackage to the ini?
    • If yes: The md5 of what packag(es) and how exactly do I obtain that?


    Thanks in advance for helping me!

  2. #2
    MSgt. Shooter Person
    Join Date
    May 2000
    Posts
    43

    Default Re: UTSecure 2.11 and TTM 2.3 - Does protection work?

    Originally posted by omg OMG
    [*]Is the server secured against skin hacks or not?
    I don't know a way to do skinhack-based cheating when UTsecure and TTM are in place.

    Furthermore, TTM's playercontroller class closes a couple of other security holes almost same way as it does UTsecure.

    [*]Would I have to manually add an md5 of a TTM serverpackage to the ini?[/B]
    No you don't have to.

    [*]If yes: The md5 of what packag(es) and how exactly do I obtain that?
    Just don't forget to add ttm2003vVERSION_NUMBER to your server's .ini file serverpackages, that should be enough.
    [/list]

    Thanks in advance for helping me! [/B]

  3. #3
    legacy-omg OMG
    Guest

    Default

    Thanks. :up:


 

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