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  1. #1
    MSgt. Shooter Person
    Join Date
    Apr 2003
    Posts
    112

    Default Uuaah! One bsp-wall is unlited!!!

    I was playing around in my soon-releasing-map which is a big spaceship and a sunlight is giving the outside a nice light&shadow.
    Suddenly I notice one of the walls is unlit and gives a totally white wall in the dark space!?
    How? why? I'm just using a simple texture with no shader on the walls and the walls besides have a normal shadow.

    Has this happend to anyone else?

  2. #2
    Redeemer
    Join Date
    Sep 2002
    Posts
    1,517

    Default

    select the surface, push F5, and make sure "unlit" isnt selected.

  3. #3
    MSgt. Shooter Person
    Join Date
    Apr 2003
    Posts
    112

    Default

    No, "Unlit" wasn't selected.

    But I did a fault localization and deleted stuff by stuff and when I deleted a zone-portal close to that wall, the problem disappeared.


 

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