I saw some static mesh on 3d cafe web site and i was wounder the best way to convet them into a file format that unreal Ed can understand.I dont have the money or the time to Dl free stuff so if ya can.And after i put them into the level was the right way to save them so i dont get errors when people try and use it as well as not getting those Save boxes after i close out unreal ed.
thanks alot.



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