This is just me being lazy but is there a way to get UnrealEd to do the bot pathing?
In UEd2, you typed Build Paths in the box down the bottom and after a warning to tell you it would take a LONG time, it built them all for you as it saw fit.
Is there another command for UEd3 because Build Paths doesn't work?![]()



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) and is essential unless you're only planning on playing on line / LAN.

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