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  1. #1
    legacy-Apathy II
    Guest

    Default Question about textures..

    If I wanted to use a specific textures as a window(transparent, seethrough) then the same one as a solid texture (can't see through it) How would I go about doing this? Only way I can even think about pulling it off is importing two of the same textures, and naming them different..
    Any other way of doing so?

  2. #2
    legacy-Apathy II
    Guest

    Default


  3. #3

  4. #4
    MSgt. Shooter Person
    Join Date
    Mar 2001
    Posts
    234

    Default

    Or having a shader that applies opacity to the solid..


 

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