UnrealED scares me PART II (HELP WITH UED BUG)
Welcome to the second installment of UnrealED scares me...
When I vertex edit a brush, (I grab the vertices and about to edit) and finally I try and edit, the blocks JUMPS away from me to the other side of the map. Then when I bring it back to where it was and rebuild, the geometry of it is gone (only wireframe remains).
Last edited by Smood; 07-07-2003 at 02:13 PM.
If I simply move the brush and rebuild the textures will not be in the same place as the wireframe!
More info: This problem only occurs on my map (and for some reason does not occur on earlier builds).
The problem only occurs when editing a NEWLY created block, if I manipulate an existing one, everything is fine!
2 others reported having this problem, but no solution was found from either of them !
Tech support emailed. Still no solution .