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  1. #1
    MSgt. Shooter Person
    Join Date
    Jun 2003
    Posts
    117

    Default problem w/ GeForce FX 5600 Go

    I got a new laptop with NVIDIA GeForce FX 5600 Go, and after installing v2225 patch, the game crashes when loading. The error is this (I load it up in Visual C++ debugger)

    Unhandled Exception in UT2003.exe (CORE.DLL): 0xC000008E: Float Divide By Zero
    101499E0 fld (disassembly here...)


    I have the latest drivers from my laptop manufacturer (43.36). Original version of UT2003 off the CD worked fine.

    UnrealEd doesn't work either, but it doesn't crash. It just goes away silently after the splash screen does. Had Task Manager running to see, and the process just quits by itself...

    I tried running it in OpenGL mode (changing ut2003.ini), same problem.

  2. #2
    MSgt. Shooter Person
    Join Date
    Jun 2003
    Posts
    117

    Default

    So anyone have a 5600 Go and got UT to run reliably?

  3. #3
    MSgt. Shooter Person
    Join Date
    Jun 2003
    Posts
    117

    Default

    Heh, let's broaden it even more.

    Anyone know of someone that even has a FX 5600 in their laptop?


 

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