I created some lights and wanted them to blink the way running lights on aircraft do, so I set the LightType under the Lighting to LT_Pulse. It pulses properly in the Prespective View viewport, but not in the game. Is there some other setting I need to adjust to make it blink properly? I tried a rebuild all, no help. lol![]()



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:cry:
Very cool. I used one in my first level, and I just now threw one into another level to make sure they still work. They do. Now, if you throw a corona on there, the corona won't pulse along with the light, but the light will still pulse. TriggerLights rock. Enjoy!
I definitely needed them TriggerLights in my
Only problem with TriggerLights is that they do not create shadows.


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