Tick, tock, click, boom.
It's me again, releasing yet another futile attempt at making something decent...![]()
I like to make maps which are different than the norm. My first was quite eccentric graphically, second was console style, and now...
I'm serving this map straight up baby... and down!
This map is totally vertical. You start at the top, you go to the bottom, and then you go back up again. Of course, it isn't always that simple when you have a bunch of people trying to kill you, but that's the fun part![]()
The AI is (as far as I know) completely functional. At least when I play them, they can get all the way down and back up by themselves just fine. It was a real ***** getting them to though.![]()
The map isn't finished yet. Gameplay is functional and all, but I need to thrown in a whole bunch of sounds and more static meshes to polish it up a bit.
So yeah, now comes your part (uh oh!). I'd like some opinions on what sucks (because I'm sure most of it does) and how it should be improved.
Does part of the level need to be easier to navigate? What parts look rather bare and need sprucing up? Was it bugged to hell and back? Was I on crack when I placed a particular weapon?
Bah, enough talk. Look, download, play, and *****. That's what beta's are all about![]()
Download the bloody thing already!
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) and how it should be improved.
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